[Premake] Remove unnecessary node option

This commit is contained in:
momo5502 2017-06-26 00:01:25 +02:00
parent f47f6ae4d2
commit 6eb749cf93
2 changed files with 0 additions and 9 deletions

View File

@ -31,7 +31,6 @@
| `--force-exception-handler` | Install custom unhandled exception handler even for Debug builds. |
| `--force-minidump-upload` | Upload minidumps even for Debug builds. |
| `--disable-bitmessage` | Disable use of BitMessage completely. |
| `--disable-node-log` | Disable debugging messages for Nodes in Debug builds. |
| `--disable-base128` | Disable base128 encoding for minidumps. |
| `--no-new-structure` | Do not use new virtual path structure (separating headers and source files). |
| `--enable-dxsdk` | Enable DirectX SDK (required for GfxMap exporting). |

View File

@ -73,11 +73,6 @@ newoption {
description = "Upload minidumps even for Debug builds."
}
newoption {
trigger = "disable-node-log",
description = "Disable debugging messages for Nodes in Debug builds."
}
newoption {
trigger = "enable-dxsdk",
description = "Enable DirectX SDK (required for GfxMap exporting)."
@ -297,9 +292,6 @@ workspace "iw4x"
if _OPTIONS["force-exception-handler"] then
defines { "FORCE_EXCEPTION_HANDLER" }
end
if _OPTIONS["disable-node-log"] then
defines { "DISABLE_NODE_LOG"}
end
if _OPTIONS["enable-dxsdk"] then
defines { "ENABLE_DXSDK" }
includedirs { "%DXSDK_DIR%Include" }