[Script] Small adjustment to variable type
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@ -391,7 +391,7 @@ namespace Components
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std::memmove(&Game::scrVmPub->top[-4], &Game::scrVmPub->top[-5], sizeof(Game::VariableValue) * 6);
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Game::scrVmPub->top += 1;
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Game::scrVmPub->top[-6].type = Game::VAR_FLOAT;
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Game::scrVmPub->top[-6].u.floatValue = 0;
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Game::scrVmPub->top[-6].u.floatValue = 0.0f;
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++Game::scrVmPub->outparamcount;
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}
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