[Localization]: Fix (#1021)

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Edo 2023-05-09 15:52:09 +01:00 committed by GitHub
parent 67d3cf2bb7
commit 6cd4c2d83f
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3 changed files with 4 additions and 4 deletions

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@ -118,6 +118,7 @@ namespace Components
"/dev/tty0",
"/dev/urandom",
"Dss0",
"Evan/Eve",
"FutureRave",
"H3X1C",
"Homura",
@ -137,7 +138,6 @@ namespace Components
"Dasfonia",
"Deity",
"Dizzy",
"Evan/Eve"
"HardNougat",
"INeedGames",
"JTAG",

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@ -548,7 +548,7 @@ namespace Components
}
}
void Weapon::PlayerCmd_initialWeaponRaise(Game::scr_entref_t entref)
void Weapon::PlayerCmd_InitialWeaponRaise(Game::scr_entref_t entref)
{
auto* ent = GSC::Script::Scr_GetPlayerEntity(entref);
const auto* weapon = Game::Scr_GetString(0);
@ -594,7 +594,7 @@ namespace Components
ent->client->ps.weapCommon.weapFlags &= ~Game::PWF_DISABLE_WEAPON_PICKUP;
});
GSC::Script::AddMethod("InitialWeaponRaise", PlayerCmd_initialWeaponRaise);
GSC::Script::AddMethod("InitialWeaponRaise", PlayerCmd_InitialWeaponRaise);
}
Weapon::Weapon()

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@ -35,7 +35,7 @@ namespace Components
static void WeaponEntCanBeGrabbed_Stub();
static void PlayerCmd_initialWeaponRaise(Game::scr_entref_t entref);
static void PlayerCmd_InitialWeaponRaise(Game::scr_entref_t entref);
static void AddScriptMethods();
};