Factorize GetGuidFilePath
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4ff1337358
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6b780150a3
@ -326,6 +326,16 @@ namespace Components
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}
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}
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std::string Auth::GetGUIDFilePath()
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{
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const auto appdata = Components::FileSystem::GetAppdataPath();
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Utils::IO::CreateDir(appdata.string());
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const auto guidPath = appdata / "guid.dat";
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return guidPath.string();
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}
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void ClientConnectFailedStub(Game::netsrc_t sock, Game::netadr_t adr, const char* data)
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{
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Logger::PrintFail2Ban("Failed connect attempt from IP address: {}\n", Network::AdrToString(adr));
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@ -359,7 +369,8 @@ namespace Components
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cert.set_ctoken(ComputeToken.toString());
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cert.set_privatekey(GuidKey.serialize(PK_PRIVATE));
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Utils::IO::WriteFile("players/guid.dat", cert.SerializeAsString());
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const auto guidPath = GetGUIDFilePath();
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Utils::IO::WriteFile(guidPath, cert.SerializeAsString());
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}
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}
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@ -376,24 +387,21 @@ namespace Components
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if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled()) return;
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if (!force && GuidKey.isValid()) return;
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const auto appdata = Components::FileSystem::GetAppdataPath();
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Utils::IO::CreateDir(appdata.string());
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const auto guidPath = appdata / "guid.dat";
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const auto guidPath = GetGUIDFilePath();
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#ifndef REGENERATE_INVALID_KEY
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// Migrate old file
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const auto oldGuidPath = "players/guid.dat";
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if (Utils::IO::FileExists(oldGuidPath))
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{
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if (MoveFileA(oldGuidPath, guidPath.string().data()))
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if (MoveFileA(oldGuidPath, guidPath.data()))
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{
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Utils::IO::RemoveFile(oldGuidPath);
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}
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}
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#endif
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const auto guidFile = Utils::IO::ReadFile(guidPath.string());
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const auto guidFile = Utils::IO::ReadFile(guidPath);
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Proto::Auth::Certificate cert;
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if (cert.ParseFromString(guidFile))
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@ -55,6 +55,8 @@ namespace Components
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static char* Info_ValueForKeyStub(const char* s, const char* key);
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static void DirectConnectPrivateClientStub();
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static std::string GetGUIDFilePath();
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static void Frame();
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};
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}
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