Update load/save code, set TTL to 1 hour and remove node storage.
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d3d8884f93
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@ -19,8 +19,9 @@ namespace Components
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Singleton = this;
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Singleton = this;
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Logger::Print("Initializing BitMessage...\n");
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Logger::Print("Initializing BitMessage...\n");
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this->LoadObjectsAndKeys();
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this->BMClient = new BitMRC(BITMESSAGE_OBJECT_STORAGE_FILENAME, BITMESSAGE_KEYS_FILENAME);
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this->LoadNodes();
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this->BMClient->init();
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this->BMClient->defaultTTL = 1 * 60 * 60; // 1 hour
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if (this->BMClient->PrivAddresses.empty())
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if (this->BMClient->PrivAddresses.empty())
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{
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{
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@ -29,7 +30,7 @@ namespace Components
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// Generate a random address ready to use
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// Generate a random address ready to use
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throw std::runtime_error("Failed to prepare source address for exception handling");
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throw std::runtime_error("Failed to prepare source address for exception handling");
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}
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}
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this->SaveObjectsAndKeys();
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this->BMClient->save();
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}
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}
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this->BMClient->start();
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this->BMClient->start();
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@ -124,9 +125,6 @@ namespace Components
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Command::Add("bm_save", [](Command::Params) {
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Command::Add("bm_save", [](Command::Params) {
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Singleton->BMClient->save(BITMESSAGE_OBJECT_STORAGE_FILENAME);
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Singleton->BMClient->save(BITMESSAGE_OBJECT_STORAGE_FILENAME);
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});
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});
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Command::Add("bm_save_nodes", [](Command::Params) {
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Singleton->SaveNodes();
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});
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Command::Add("bm_address_public", [](Command::Params params) {
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Command::Add("bm_address_public", [](Command::Params params) {
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if (params.Length() < 2) return;
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if (params.Length() < 2) return;
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@ -173,113 +171,6 @@ namespace Components
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BMClient->addAddr(myAddress);
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BMClient->addAddr(myAddress);
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return true;
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return true;
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}
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}
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void BitMessage::LoadObjectsAndKeys()
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{
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Logger::Print("Loading BM objects and keys...\n");
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this->BMClient->load(BITMESSAGE_OBJECT_STORAGE_FILENAME);
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}
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void BitMessage::SaveObjectsAndKeys()
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{
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Logger::Print("Saving BM objects and keys...\n");
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this->BMClient->save(BITMESSAGE_OBJECT_STORAGE_FILENAME);
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}
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void BitMessage::SaveNodes()
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{
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Logger::Print("Saving BM nodes...\n");
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Proto::Node::List list;
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std::vector<std::string> nodeList; // keep track of dupes
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std::shared_lock<std::shared_timed_mutex> mlock(Singleton->BMClient->mutex_nodes);
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for (auto& node : Singleton->BMClient->Nodes)
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{
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std::string nodeStr = String::VA("%s:%s", node->Ip.c_str(), node->Port.c_str());
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switch (node->state) {
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case 0: // Not connected
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break;
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case 1: // Connecting
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break;
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case 2: // Connected
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if (std::find(nodeList.begin(), nodeList.end(), nodeStr) == nodeList.end())
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{
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// This allows us to keep track of duplicates
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nodeList.push_back(nodeStr);
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DWORD ip = 0;
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unsigned short port = 0;
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sscanf_s(nodeStr.c_str(), "%d.%d.%d.%d:%hu", &ip, &ip + 1, &ip + 2, &ip + 3, &port);
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Network::Address address;
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address.SetIP(ip);
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address.SetPort(port);
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address.Serialize(list.add_address());
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Logger::Print("Saved node: %s\n", address.GetCString());
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}
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break;
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case 3: // Reconnecting
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break;
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}
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}
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mlock.unlock();
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if (list.address_size() <= 0)
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return;
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// Create directory if it doesn't exist yet
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auto dirName = const_cast<char*>(BITMESSAGE_NODE_STORAGE_FILENAME.c_str());
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PathRemoveFileSpecA(dirName);
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CreateDirectoryA(dirName, NULL);
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// Now write the actual file
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Utils::IO::WriteFile(BITMESSAGE_NODE_STORAGE_FILENAME, list.SerializeAsString());
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}
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void BitMessage::LoadNodes()
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{
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Logger::Print("Loading BM nodes...\n");
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// Load nodes stored in file
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Proto::Node::List list;
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std::string nodes = IO::ReadFile(BITMESSAGE_NODE_STORAGE_FILENAME);
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if (!nodes.empty() && list.ParseFromString(nodes))
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{
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for (int i = 0; i < list.address_size(); ++i)
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{
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Network::Address address = list.address(i);
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this->BMClient->connectNode(new NodeConnection(
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String::VA("%d.%d.%d.%d", address.GetIP().bytes[0], address.GetIP().bytes[1], address.GetIP().bytes[2], address.GetIP().bytes[3]), // urgh.
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String::VA("%d", address.GetPort()), this->BMClient));
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}
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}
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// Load default nodes if not connected to yet
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for (auto addr : bitmessageKnownNodes) {
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auto portStr = std::string(String::VA("%d", addr.second));
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if (!this->HasNode(addr.first, portStr))
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{
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this->BMClient->connectNode(new NodeConnection(addr.first, portStr, this->BMClient));
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}
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}
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}
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bool BitMessage::HasNode(std::string ip, std::string port)
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{
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for (auto& node : this->BMClient->Nodes)
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{
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if (node->Ip == ip && node->Port == port)
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{
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return true;
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}
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}
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return false;
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}
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}
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}
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#endif
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#endif
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@ -2,8 +2,8 @@
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#ifndef DISABLE_BITMESSAGE
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#ifndef DISABLE_BITMESSAGE
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#define BITMESSAGE_NODE_STORAGE_FILENAME std::string("players/bmnodes.dat")
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#define BITMESSAGE_KEYS_FILENAME std::string("players/bmkey.dat")
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#define BITMESSAGE_OBJECT_STORAGE_FILENAME std::string("save")
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#define BITMESSAGE_OBJECT_STORAGE_FILENAME std::string("players/bmstore.dat")
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static const std::map<std::string, unsigned short> bitmessageKnownNodes = {
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static const std::map<std::string, unsigned short> bitmessageKnownNodes = {
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// https://github.com/Bitmessage/PyBitmessage/blob/4622d952e47a7dbb3a90aa79f4d20163aa14b041/src/defaultKnownNodes.py#L15-L23
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// https://github.com/Bitmessage/PyBitmessage/blob/4622d952e47a7dbb3a90aa79f4d20163aa14b041/src/defaultKnownNodes.py#L15-L23
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@ -37,18 +37,9 @@ namespace Components
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#endif
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#endif
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static BitMessage* Singleton;
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static BitMessage* Singleton;
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BitMRC* BMClient = new BitMRC();
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BitMRC* BMClient;
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void SaveNodes();
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bool HasNode(std::string ip, std::string port);
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void SaveObjectsAndKeys();
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private:
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private:
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void LoadNodes();
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void LoadObjectsAndKeys();
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bool InitAddr();
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bool InitAddr();
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};
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};
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}
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}
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