Model stuff

This commit is contained in:
momo5502 2016-11-09 19:38:01 +01:00
parent 19012a6e69
commit 5dccdc2454
2 changed files with 6 additions and 2 deletions

View File

@ -78,7 +78,9 @@ namespace Assets
surface->deformed = reader.Read<char>(); surface->deformed = reader.Read<char>();
surface->streamHandle = reader.Read<unsigned char>(); surface->streamHandle = reader.Read<unsigned char>();
surface->something = reader.Read<int>(); surface->boneIndex = reader.Read<char>();
surface->unk = reader.Read<char>();
surface->something = reader.Read<short>();
surface->something2 = reader.Read<int>(); surface->something2 = reader.Read<int>();
surface->pad2 = reader.Read<char>(); surface->pad2 = reader.Read<char>();

View File

@ -1402,7 +1402,9 @@ namespace Game
GfxPackedVertex* vertexBuffer; // +28 GfxPackedVertex* vertexBuffer; // +28
int numCT; // +32 int numCT; // +32
XRigidVertList* ct; // +36 XRigidVertList* ct; // +36
int something; char boneIndex;
char unk;
short something;
int something2; int something2;
char pad5[16]; // +40 char pad5[16]; // +40
// pad5 matches XModelSurfaces pad // pad5 matches XModelSurfaces pad