[Structs] Cleanup
This commit is contained in:
parent
0301204da5
commit
59abd48b9c
@ -4066,7 +4066,7 @@ namespace Game
|
|||||||
struct menuDef_t
|
struct menuDef_t
|
||||||
{
|
{
|
||||||
windowDef_t window;
|
windowDef_t window;
|
||||||
const char *font;
|
const char* font;
|
||||||
int fullScreen;
|
int fullScreen;
|
||||||
int itemCount;
|
int itemCount;
|
||||||
int fontIndex;
|
int fontIndex;
|
||||||
@ -4076,41 +4076,41 @@ namespace Game
|
|||||||
float fadeAmount;
|
float fadeAmount;
|
||||||
float fadeInAmount;
|
float fadeInAmount;
|
||||||
float blurRadius;
|
float blurRadius;
|
||||||
MenuEventHandlerSet *onOpen;
|
MenuEventHandlerSet* onOpen;
|
||||||
MenuEventHandlerSet *onCloseRequest;
|
MenuEventHandlerSet* onCloseRequest;
|
||||||
MenuEventHandlerSet *onClose;
|
MenuEventHandlerSet* onClose;
|
||||||
MenuEventHandlerSet *onESC;
|
MenuEventHandlerSet* onESC;
|
||||||
ItemKeyHandler *onKey;
|
ItemKeyHandler* onKey;
|
||||||
Statement_s *visibleExp;
|
Statement_s* visibleExp;
|
||||||
const char *allowedBinding;
|
const char* allowedBinding;
|
||||||
const char *soundName;
|
const char* soundName;
|
||||||
int imageTrack;
|
int imageTrack;
|
||||||
float focusColor[4];
|
float focusColor[4];
|
||||||
Statement_s *rectXExp;
|
Statement_s* rectXExp;
|
||||||
Statement_s *rectYExp;
|
Statement_s* rectYExp;
|
||||||
Statement_s *rectWExp;
|
Statement_s* rectWExp;
|
||||||
Statement_s *rectHExp;
|
Statement_s* rectHExp;
|
||||||
Statement_s *openSoundExp;
|
Statement_s* openSoundExp;
|
||||||
Statement_s *closeSoundExp;
|
Statement_s* closeSoundExp;
|
||||||
itemDef_s **items;
|
itemDef_s** items;
|
||||||
menuTransition scaleTransition[1];
|
menuTransition scaleTransition[1];
|
||||||
menuTransition alphaTransition[1];
|
menuTransition alphaTransition[1];
|
||||||
menuTransition xTransition[1];
|
menuTransition xTransition[1];
|
||||||
menuTransition yTransition[1];
|
menuTransition yTransition[1];
|
||||||
ExpressionSupportingData *expressionData;
|
ExpressionSupportingData* expressionData;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MenuList
|
struct MenuList
|
||||||
{
|
{
|
||||||
const char *name;
|
const char* name;
|
||||||
int menuCount;
|
int menuCount;
|
||||||
menuDef_t **menus;
|
menuDef_t** menus;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct LocalizeEntry
|
struct LocalizeEntry
|
||||||
{
|
{
|
||||||
const char *value;
|
const char* value;
|
||||||
const char *name;
|
const char* name;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum weapType_t
|
enum weapType_t
|
||||||
@ -6236,14 +6236,8 @@ namespace Game
|
|||||||
ITEM_TEXTSTYLE_MONOSPACESHADOWED = 132,
|
ITEM_TEXTSTYLE_MONOSPACESHADOWED = 132,
|
||||||
};
|
};
|
||||||
|
|
||||||
enum $53C66D4FC2874B6934A17E4ED449BCEB
|
enum
|
||||||
{
|
{
|
||||||
// DB_ZONE_COMMON = 0x1,
|
|
||||||
// DB_ZONE_UI = 0x2,
|
|
||||||
// DB_ZONE_GAME = 0x4,
|
|
||||||
// DB_ZONE_LOAD = 0x8,
|
|
||||||
// DB_ZONE_DEV = 0x10,
|
|
||||||
// DB_ZONE_TRANSIENT = 0x20,
|
|
||||||
DB_ZONE_CODE_LOC = 0x0,
|
DB_ZONE_CODE_LOC = 0x0,
|
||||||
DB_ZONE_COMMON_LOC = 0x1,
|
DB_ZONE_COMMON_LOC = 0x1,
|
||||||
DB_ZONE_CODE = 0x2,
|
DB_ZONE_CODE = 0x2,
|
||||||
|
Loading…
Reference in New Issue
Block a user