[ServerList]: Use std::format (#794)
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3bcca9e706
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5975eb80ee
@ -307,7 +307,7 @@ namespace Components
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if (!GetMasterServer(masterServerName, masterPort, masterServerAddr))
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{
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Logger::Print("Could not resolve address for {}:{}", masterServerName, masterPort);
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Toast::Show("cardicon_headshot", "^1Error", Utils::String::VA("Could not resolve address for %s:%i", masterServerName, masterPort), 5000);
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Toast::Show("cardicon_headshot", "^1Error", std::format("Could not resolve address for {}:{}", masterServerName, masterPort), 5000);
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UseMasterServer = false;
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return;
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}
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@ -318,10 +318,10 @@ namespace Components
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RefreshContainer.awatingList = true;
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RefreshContainer.awaitTime = Game::Sys_Milliseconds();
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RefreshContainer.host = Network::Address(Utils::String::VA("%s:%u", masterServerName, masterPort));
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RefreshContainer.host = Network::Address(std::format("{}:{}", masterServerName, masterPort));
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Logger::Print("Sending serverlist request to master\n");
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Network::SendCommand(RefreshContainer.host, "getservers", Utils::String::VA("IW4 %i full empty", PROTOCOL));
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Network::SendCommand(RefreshContainer.host, "getservers", std::format("IW4 {} full empty", PROTOCOL));
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}
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else if (IsFavouriteList())
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{
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@ -860,9 +860,9 @@ namespace Components
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std::lock_guard _(RefreshContainer.mutex);
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int offset = 0;
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auto count = RefreshContainer.servers.size();
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MasterEntry* entry = nullptr;
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auto offset = 0;
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const auto count = RefreshContainer.servers.size();
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MasterEntry* entry;
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// Find first entry
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do
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@ -85,13 +85,13 @@ namespace Components
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uint16_t port;
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};
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bool IsEndToken() const
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[[nodiscard]] bool IsEndToken() const noexcept
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{
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// End of transmission or file token
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return (token[0] == 'E' && token[1] == 'O' && (token[2] == 'T' || token[2] == 'F'));
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}
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bool HasSeparator() const
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[[nodiscard]] bool HasSeparator() const noexcept
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{
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return (token[6] == '\\');
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}
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