Mute player's chat feature
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6d80943380
commit
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@ -71,7 +71,7 @@ namespace Components
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{ "9", 33554432 },
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};
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unsigned int Bots::GetClientNum(Game::client_s* cl)
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unsigned int Bots::GetClientNum(const Game::client_s* cl)
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{
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unsigned int num;
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@ -7,7 +7,7 @@ namespace Components
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public:
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Bots();
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~Bots();
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static unsigned int GetClientNum(Game::client_s*);
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static unsigned int GetClientNum(const Game::client_s*);
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static bool IsValidClientNum(unsigned int);
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private:
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@ -8,17 +8,26 @@ namespace Components
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bool Chat::SendChat;
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std::unordered_set<std::uint64_t> Chat::MuteList;
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const char* Chat::EvaluateSay(char* text, Game::gentity_t* player)
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{
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SendChat = true;
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Chat::SendChat = true;
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if (text[1] == '/')
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{
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SendChat = false;
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Chat::SendChat = false;
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text[1] = text[0];
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++text;
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}
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if (Chat::MuteList.find(Game::svs_clients[player->s.number].steamID) != Chat::MuteList.end())
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{
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Chat::SendChat = false;
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Game::SV_GameSendServerCommand(player->s.number, 0,
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Utils::String::VA("%c \"You are muted\"", 0x65));
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}
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TextRenderer::StripMaterialTextIcons(text, text, strlen(text) + 1);
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Game::Scr_AddEntity(player);
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@ -194,9 +203,94 @@ namespace Components
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}
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}
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void Chat::MuteClient(const Game::client_t* client)
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{
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if (Chat::MuteList.find(client->steamID) == Chat::MuteList.end())
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{
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Chat::MuteList.insert(client->steamID);
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Logger::Print("%s was muted\n", client->name);
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Game::SV_GameSendServerCommand(Bots::GetClientNum(client), 0,
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Utils::String::VA("%c \"You were muted\"", 0x65));
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return;
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}
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Logger::Print("%s is already muted\n", client->name);
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Game::SV_GameSendServerCommand(-1, 0,
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Utils::String::VA("%c \"%s is already muted\"", 0x65, client->name));
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}
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void Chat::UnmuteClient(const Game::client_t* client)
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{
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Chat::MuteList.erase(client->steamID);
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Logger::Print("%s was unmuted\n", client->name);
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Game::SV_GameSendServerCommand(Bots::GetClientNum(client), 0,
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Utils::String::VA("%c \"You were unmuted\"", 0x65));
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}
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void Chat::AddChatCommands()
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{
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Command::AddSV("muteClient", [](Command::Params* params)
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{
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if (!Dvar::Var("sv_running").get<bool>())
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{
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Logger::Print("Server is not running.\n");
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return;
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}
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const auto* cmd = params->get(0);
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if (params->length() < 2)
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{
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Logger::Print("Usage: %s <client number> : prevent the player from using the chat\n", cmd);
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return;
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}
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const auto* client = Game::SV_GetPlayerByNum();
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if (client != nullptr)
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{
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Chat::MuteClient(client);
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}
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});
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Command::AddSV("unmute", [](Command::Params* params)
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{
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if (!Dvar::Var("sv_running").get<bool>())
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{
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Logger::Print("Server is not running.\n");
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return;
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}
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const auto* cmd = params->get(0);
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if (params->length() < 2)
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{
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Logger::Print("Usage: %s <client number>\n%s all = unmute everyone\n", cmd, cmd);
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return;
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}
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const auto* client = Game::SV_GetPlayerByNum();
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if (client == nullptr)
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{
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if (params->get(1) == "all"s)
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{
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Logger::Print("All players were unmuted\n");
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Chat::MuteList.clear();
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}
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}
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else
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{
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Chat::UnmuteClient(client);
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}
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});
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}
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Chat::Chat()
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{
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cg_chatWidth = Dvar::Register<int>("cg_chatWidth", 52, 1, INT_MAX, Game::DVAR_FLAG_SAVED, "The normalized maximum width of a chat message");
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Dvar::OnInit([]
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{
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cg_chatWidth = Dvar::Register<int>("cg_chatWidth", 52, 1, std::numeric_limits<int>::max(), Game::DVAR_FLAG_SAVED, "The normalized maximum width of a chat message");
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Chat::AddChatCommands();
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});
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// Intercept chat sending
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Utils::Hook(0x4D000B, PreSayStub, HOOK_CALL).install()->quick();
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@ -206,4 +300,9 @@ namespace Components
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// Change logic that does word splitting with new lines for chat messages to support fonticons
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Utils::Hook(0x592E10, CG_AddToTeamChat_Stub, HOOK_JUMP).install()->quick();
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}
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Chat::~Chat()
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{
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Chat::MuteList.clear();
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}
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}
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@ -7,6 +7,7 @@ namespace Components
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static constexpr auto FONT_ICON_CHAT_WIDTH_CALCULATION_MULTIPLIER = 2.0f;
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public:
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Chat();
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~Chat();
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private:
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static Game::dvar_t** cg_chatHeight;
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@ -15,6 +16,8 @@ namespace Components
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static bool SendChat;
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static std::unordered_set<std::uint64_t> MuteList;
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static const char* EvaluateSay(char* text, Game::gentity_t* player);
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static void PreSayStub();
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@ -23,5 +26,9 @@ namespace Components
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static void CheckChatLineEnd(const char*& inputBuffer, char*& lineBuffer, float& len, int chatHeight, float chatWidth, char*& lastSpacePos, char*& lastFontIconPos, int lastColor);
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static void CG_AddToTeamChat(const char* text);
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static void CG_AddToTeamChat_Stub();
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static void MuteClient(const Game::client_t* client);
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static void UnmuteClient(const Game::client_t* client);
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static void AddChatCommands();
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};
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}
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@ -322,6 +322,8 @@ namespace Game
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SV_SetConfigstring_t SV_SetConfigstring = SV_SetConfigstring_t(0x4982E0);
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SV_Loaded_t SV_Loaded = SV_Loaded_t(0x4EE3E0);
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SV_ClientThink_t SV_ClientThink = SV_ClientThink_t(0x44ADD0);
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SV_GetPlayerByName_t SV_GetPlayerByName = SV_GetPlayerByName_t(0x6242B0);
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SV_GetPlayerByNum_t SV_GetPlayerByNum = SV_GetPlayerByNum_t(0x624390);
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Sys_Error_t Sys_Error = Sys_Error_t(0x4E0200);
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Sys_FreeFileList_t Sys_FreeFileList = Sys_FreeFileList_t(0x4D8580);
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@ -759,7 +759,7 @@ namespace Game
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typedef void(__cdecl * SV_Cmd_EndTokenizedString_t)();
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extern SV_Cmd_EndTokenizedString_t SV_Cmd_EndTokenizedString;
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typedef void(__cdecl* SV_Cmd_ArgvBuffer_t)(int arg, char* buf, int size);
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typedef void(__cdecl * SV_Cmd_ArgvBuffer_t)(int arg, char* buf, int size);
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extern SV_Cmd_ArgvBuffer_t SV_Cmd_ArgvBuffer;
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typedef void(__cdecl * SV_SetConfigstring_t)(int index, const char* string);
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@ -771,9 +771,15 @@ namespace Game
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typedef bool(__cdecl * SV_Loaded_t)();
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extern SV_Loaded_t SV_Loaded;
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typedef void(__cdecl* SV_ClientThink_t)(client_s*, usercmd_s*);
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typedef void(__cdecl * SV_ClientThink_t)(client_s*, usercmd_s*);
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extern SV_ClientThink_t SV_ClientThink;
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typedef client_t*(__cdecl * SV_GetPlayerByName_t)();
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extern SV_GetPlayerByName_t SV_GetPlayerByName;
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typedef client_t*(__cdecl * SV_GetPlayerByNum_t)();
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extern SV_GetPlayerByNum_t SV_GetPlayerByNum;
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typedef int(__cdecl * Sys_Error_t)(int, char *, ...);
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extern Sys_Error_t Sys_Error;
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