Remove debug stuff

This commit is contained in:
momo5502 2016-11-06 14:10:30 +01:00
parent 51bbbdd588
commit 5710f30376

View File

@ -216,11 +216,6 @@ namespace Assets
Game::XModel* dest = buffer->Dest<Game::XModel>();
buffer->Save(asset);
if(asset->name == "viewmodel_m40a3"s)
{
OutputDebugStringA("");
}
buffer->PushBlock(Game::XFILE_BLOCK_VIRTUAL);
if (asset->name)