Remove debug stuff
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51bbbdd588
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@ -216,11 +216,6 @@ namespace Assets
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Game::XModel* dest = buffer->Dest<Game::XModel>();
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buffer->Save(asset);
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if(asset->name == "viewmodel_m40a3"s)
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{
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OutputDebugStringA("");
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}
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buffer->PushBlock(Game::XFILE_BLOCK_VIRTUAL);
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if (asset->name)
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