Speed up loading by not requiring extra zones

Co-authored-by: diamante0018 <edoardo.sanguineti222@gmail.com>
Co-authored-by: Louvenarde <louve@louve.systems>
This commit is contained in:
Diavolo 2022-07-20 21:47:54 +02:00
parent 7f2c88e38f
commit 54cdc425ee
2 changed files with 46 additions and 79 deletions

View File

@ -130,27 +130,17 @@ namespace Components
Maps::SPMap = false;
Maps::CurrentMainZone = zoneInfo->name;
Maps::CurrentDependencies.clear();
for (auto i = Maps::DependencyList.begin(); i != Maps::DependencyList.end(); ++i)
{
if (std::regex_match(zoneInfo->name, std::regex(i->first)))
{
if (std::find(Maps::CurrentDependencies.begin(), Maps::CurrentDependencies.end(), i->second) == Maps::CurrentDependencies.end())
{
Maps::CurrentDependencies.push_back(i->second);
}
}
}
Utils::Memory::Allocator allocator;
auto teams = Maps::GetTeamsForMap(Maps::CurrentMainZone);
auto dependencies = Maps::GetDependenciesForMap(Maps::CurrentMainZone);
Utils::Merge(&Maps::CurrentDependencies, dependencies.data(), dependencies.size());
auto dependencies = GetDependenciesForMap(zoneInfo->name);
std::vector<Game::XZoneInfo> data;
Utils::Merge(&data, zoneInfo, zoneCount);
Utils::Memory::Allocator allocator;
if (dependencies.requiresTeamZones)
{
auto teams = dependencies.requiredTeams;
Game::XZoneInfo team;
team.allocFlags = zoneInfo->allocFlags;
@ -161,7 +151,9 @@ namespace Components
team.name = allocator.duplicateString(Utils::String::VA("iw4x_team_%s", teams.second.data()));
data.push_back(team);
}
Utils::Merge(&Maps::CurrentDependencies, dependencies.requiredMaps.data(), dependencies.requiredMaps.size());
for (unsigned int i = 0; i < Maps::CurrentDependencies.size(); ++i)
{
Game::XZoneInfo info;
@ -336,66 +328,42 @@ namespace Components
Maps::SPMap = true;
}
void Maps::AddDependency(const std::string& expression, const std::string& zone)
{
// Test expression before adding it
try
{
std::regex _(expression);
}
catch (const std::regex_error ex)
{
MessageBoxA(nullptr, Utils::String::VA("Invalid regular expression: %s", expression.data()), "Warning", MB_ICONEXCLAMATION);
return;
}
Maps::DependencyList.push_back({expression, zone});
}
int Maps::IgnoreEntityStub(const char* entity)
{
return (Utils::String::StartsWith(entity, "dyn_") || Utils::String::StartsWith(entity, "node_") || Utils::String::StartsWith(entity, "actor_"));
}
std::vector<std::string> Maps::GetDependenciesForMap(const std::string& map)
Maps::MapDependencies Maps::GetDependenciesForMap(const std::string& map)
{
for (int i = 0; i < *Game::arenaCount; ++i)
{
Game::newMapArena_t* arena = &ArenaLength::NewArenas[i];
if (arena->mapName == map)
{
for (int j = 0; j < ARRAYSIZE(arena->keys); ++j)
{
if (arena->keys[j] == "dependency"s)
{
return Utils::String::Split(arena->values[j], ' ');
}
}
}
}
std::string teamAxis = "opforce_composite";
std::string teamAllies = "us_army";
return {};
}
std::pair<std::string, std::string> Maps::GetTeamsForMap(const std::string& map)
{
std::string team_axis = "opforce_composite";
std::string team_allies = "us_army";
Maps::MapDependencies dependencies{};
for (int i = 0; i < *Game::arenaCount; ++i)
{
Game::newMapArena_t* arena = &ArenaLength::NewArenas[i];
if (arena->mapName == map)
{
for (int j = 0; j < ARRAYSIZE(arena->keys); ++j)
for (std::size_t j = 0; j < std::extent_v<decltype(Game::newMapArena_t::keys)>; ++j)
{
if (arena->keys[j] == "allieschar"s)
const auto* key = arena->keys[j];
const auto* value = arena->values[j];
if (key == "dependency"s)
{
team_allies = arena->values[j];
dependencies.requiredMaps = Utils::String::Split(arena->values[j], ' ');
}
else if (arena->keys[j] == "axischar"s)
else if (key == "allieschar"s)
{
team_axis = arena->values[j];
teamAllies = value;
}
else if (key == "axischar"s)
{
teamAxis = value;
}
else if (key == "useteamzones"s)
{
dependencies.requiresTeamZones = Utils::String::ToLower(value) == "true"s;
}
}
@ -403,7 +371,9 @@ namespace Components
}
}
return {team_axis, team_allies};
dependencies.requiredTeams = std::make_pair(teamAllies, teamAxis);
return dependencies;
}
void Maps::PrepareUsermap(const char* mapname)
@ -905,13 +875,6 @@ namespace Components
// Load usermap arena file
Utils::Hook(0x630A88, Maps::LoadArenaFileStub, HOOK_CALL).install()->quick();
// Dependencies
//Maps::AddDependency("oilrig", "mp_subbase");
//Maps::AddDependency("gulag", "mp_subbase");
//Maps::AddDependency("invasion", "mp_rust");
//Maps::AddDependency("co_hunted", "mp_storm");
//Maps::AddDependency("mp_shipment", "mp_shipment_long");
// Allow hiding specific smodels
Utils::Hook(0x50E67C, Maps::HideModelStub, HOOK_CALL).install()->quick();

View File

@ -50,10 +50,6 @@ namespace Components
~Maps();
static void HandleAsSPMap();
static void AddDependency(const std::string& expression, const std::string& zone);
static std::pair<std::string, std::string> GetTeamsForMap(const std::string& map);
static std::vector<std::string> GetDependenciesForMap(const std::string& map);
static std::string CurrentMainZone;
static const char* UserMapFiles[4];
@ -76,6 +72,13 @@ namespace Components
std::vector<std::string> maps;
};
struct MapDependencies
{
std::vector<std::string> requiredMaps;
std::pair<std::string, std::string> requiredTeams;
bool requiresTeamZones;
};
static bool SPMap;
static UserMapContainer UserMap;
static std::vector<DLC> DlcPacks;
@ -91,6 +94,7 @@ namespace Components
static void UnloadMapZones(Game::XZoneInfo *zoneInfo, unsigned int zoneCount, int sync);
static void OverrideMapEnts(Game::MapEnts* ents);
static MapDependencies GetDependenciesForMap(const std::string& map);
static int IgnoreEntityStub(const char* entity);