[Zones] Added support for FF version 448, 460, 461
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@ -2,6 +2,26 @@
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namespace Game
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{
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std::vector<std::string> Sys_ListFilesWrapper(const std::string& directory, const std::string& extension)
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{
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auto fileCount = 0;
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auto files = Game::Sys_ListFiles(directory.data(), extension.data(), 0, &fileCount, 0);
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std::vector<std::string> result;
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for (auto i = 0; i < fileCount; i++)
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{
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if (files[i])
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{
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result.push_back(files[i]);
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}
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}
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Game::FS_FreeFileList(files);
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return result;
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}
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AddRefToObject_t AddRefToObject = AddRefToObject_t(0x61C360);
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AllocObject_t AllocObject = AllocObject_t(0x434320);
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@ -2,6 +2,26 @@
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namespace Game
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{
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template <typename T> static void DB_ConvertOffsetToPointer(T* pointer)
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{
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Utils::Hook::Call<void(T*)>(0x4A82B0)(pointer);
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}
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template <typename T> static T** DB_InsertPointer()
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{
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static auto DB_InsertPointer_Address = 0x43B290;
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T** retval = nullptr;
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__asm
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{
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call DB_InsertPointer_Address;
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mov retval, eax;
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}
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return retval;
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}
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std::vector<std::string> Sys_ListFilesWrapper(const std::string& directory, const std::string& extension);
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typedef void(__cdecl * AddRefToObject_t)(unsigned int id);
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extern AddRefToObject_t AddRefToObject;
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@ -319,7 +339,7 @@ namespace Game
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typedef void(__cdecl * LargeLocalInit_t)();
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extern LargeLocalInit_t LargeLocalInit;
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typedef bool(__cdecl * Load_Stream_t)(bool atStreamStart, const void *ptr, int size);
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typedef bool(__cdecl * Load_Stream_t)(bool atStreamStart, const void *ptr, unsigned int size);
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extern Load_Stream_t Load_Stream;
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typedef void(__cdecl * Load_XString_t)(bool atStreamStart);
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