[Proxy] Remove debugging leftovers
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@ -89,8 +89,6 @@ namespace Steam
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}
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}
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}
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}
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class KeyValuesBuilder { private: std::stringstream m_buffer; inline void PackBytes(const void* bytes, size_t size) { m_buffer << std::string(reinterpret_cast<const char*>(bytes), size); } inline void PackDataType(uint8_t type) { PackBytes(&type, 1); } inline void PackNullTerminated(const char* string) { PackBytes(string, strlen(string) + 1); } public: inline void PackString(const char* key, const char* value) { PackDataType(1); PackNullTerminated(key); PackNullTerminated(value); } inline void PackUint64(const char* key, uint64_t value) { PackDataType(7); PackNullTerminated(key); PackBytes(&value, sizeof(value)); } inline void PackEnd() { PackDataType(8); } inline std::string GetString() { return m_buffer.str(); } };
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void Proxy::SetMod(std::string mod)
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void Proxy::SetMod(std::string mod)
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{
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{
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if (!Proxy::ClientUser || Components::Flags::HasFlag("nosteam")) return;
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if (!Proxy::ClientUser || Components::Flags::HasFlag("nosteam")) return;
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@ -100,9 +98,6 @@ namespace Steam
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gameID.m_nAppID = Proxy::AppId & 0xFFFFFF;
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gameID.m_nAppID = Proxy::AppId & 0xFFFFFF;
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gameID.m_nModID = 0xBAADF00D;
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gameID.m_nModID = 0xBAADF00D;
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Interface clientApps(Proxy::ClientEngine->GetIClientApps(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTAPPS_INTERFACE_VERSION001"));
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clientApps.invoke<bool>("SetLocalAppConfig", 0, nullptr, 0);
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char ourPath[MAX_PATH] = { 0 };
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char ourPath[MAX_PATH] = { 0 };
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GetModuleFileNameA(GetModuleHandle(nullptr), ourPath, sizeof(ourPath));
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GetModuleFileNameA(GetModuleHandle(nullptr), ourPath, sizeof(ourPath));
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