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@ -84,7 +84,7 @@ namespace Components
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pushad
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pushad
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push edx
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push edx
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call Movement::PM_CmdScaleForStance
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call Movement::PM_CmdScaleForStance // pm
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add esp, 4
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add esp, 4
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popad
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popad
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@ -144,10 +144,10 @@ namespace Components
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{
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{
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pushad
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pushad
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push [esp + 0xC + 0x20]
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push [esp + 0xC + 0x20] // upmove
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push [esp + 0xC + 0x20]
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push [esp + 0xC + 0x20] // rightmove
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push [esp + 0xC + 0x20]
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push [esp + 0xC + 0x20] // forwardmove
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push esi
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push esi // ps
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call Movement::PM_MoveScale
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call Movement::PM_MoveScale
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add esp, 0x10
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add esp, 0x10
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@ -179,7 +179,7 @@ namespace Components
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retn
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retn
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noBounce:
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noBounce:
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// Original code
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// Original game code
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cmp dword ptr [esp + 0x24], 0
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cmp dword ptr [esp + 0x24], 0
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push 0x4B1B48
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push 0x4B1B48
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retn
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retn
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