Merge pull request #203 from diamante0018/better-dvar-dump
[Command] Refactor
This commit is contained in:
commit
5098561627
@ -83,7 +83,7 @@ namespace Components
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Command::ServerParams params;
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if (params.length() < 3)
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if (params.size() < 3)
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{
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Game::SV_Cmd_EndTokenizedString();
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Logger::SoftError("Connecting failed: Command parsing error!");
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@ -170,7 +170,7 @@ namespace Components
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Command::ServerParams params;
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// Ensure there are enough params
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if (params.length() < 3)
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if (params.size() < 3)
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{
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Network::Send(address, "error\nInvalid connect string!");
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return;
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@ -455,7 +455,7 @@ namespace Components
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{
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Command::Add("securityLevel", [](Command::Params* params)
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{
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if (params->length() < 2)
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if (params->size() < 2)
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{
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uint32_t level = Auth::GetZeroBits(Auth::GuidToken, Auth::GuidKey.getPublicKey());
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Logger::Print("Your current security level is %d\n", level);
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@ -234,17 +234,17 @@ namespace Components
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{
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Command::Add("banclient", [](Command::Params* params)
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{
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if (params->length() < 2) return;
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if (params->size() < 2) return;
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std::string reason = "EXE_ERR_BANNED_PERM";
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if (params->length() >= 3) reason = params->join(2);
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if (params->size() >= 3) reason = params->join(2);
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Bans::BanClientNum(atoi(params->get(1)), reason);
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});
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Command::Add("unbanclient", [](Command::Params* params)
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{
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if (params->length() < 2) return;
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if (params->size() < 2) return;
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std::string type = params->get(1);
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@ -447,7 +447,7 @@ namespace Components
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{
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unsigned int count = 1;
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if (params->length() > 1)
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if (params->size() > 1)
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{
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if (params->get(1) == "all"s) count = static_cast<unsigned int>(-1);
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else count = atoi(params->get(1));
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@ -199,7 +199,7 @@ namespace Components
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{
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if (params->get(1) == "customTitles"s && !Dedicated::IsEnabled())
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{
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if (params->length() == 3)
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if (params->size() == 3)
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{
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CardTitles::ParseCustomTitles(params->get(2));
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return true;
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@ -263,7 +263,7 @@ namespace Components
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}
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const auto* cmd = params->get(0);
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if (params->length() < 2)
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if (params->size() < 2)
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{
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Logger::Print("Usage: %s <client number> : prevent the player from using the chat\n", cmd);
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return;
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@ -285,7 +285,7 @@ namespace Components
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}
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const auto* cmd = params->get(0);
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if (params->length() < 2)
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if (params->size() < 2)
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{
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Logger::Print("Usage: %s <client number or guid>\n%s all = unmute everyone\n", cmd, cmd);
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return;
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@ -299,7 +299,7 @@ namespace Components
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return;
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}
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if (params->get(1) == "all"s)
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if (std::strcmp(params->get(1), "all") == 0)
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{
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Logger::Print("All players were unmuted\n");
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Chat::UnmuteInternal(0, true);
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@ -83,7 +83,7 @@ namespace Components
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{
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if (params->get(1) == "clantags"s && !Dedicated::IsEnabled())
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{
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if (params->length() == 3)
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if (params->size() == 3)
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{
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ClanTags::ParseClantags(params->get(2));
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return true;
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@ -147,7 +147,7 @@ namespace Components
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Command::ServerParams params = {};
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Game::vec3_t origin, angles{0.f, 0.f, 0.f};
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if (params.length() < 4u || params.length() > 6u)
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if (params.size() < 4 || params.size() > 6)
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{
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Game::SV_GameSendServerCommand(ent->s.number, 0,
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Utils::String::VA("%c \"GAME_USAGE\x15: setviewpos x y z [yaw] [pitch]\n\"", 0x65));
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@ -159,12 +159,12 @@ namespace Components
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origin[i] = std::strtof(params.get(i + 1), nullptr);
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}
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if (params.length() >= 5u)
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if (params.size() >= 5)
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{
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angles[1] = std::strtof(params.get(4), nullptr); // Yaw
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}
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if (params.length() == 6u)
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if (params.size() == 6)
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{
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angles[0] = std::strtof(params.get(5), nullptr); // Pitch
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}
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@ -5,56 +5,72 @@ namespace Components
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std::unordered_map<std::string, Utils::Slot<Command::Callback>> Command::FunctionMap;
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std::unordered_map<std::string, Utils::Slot<Command::Callback>> Command::FunctionMapSV;
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std::string Command::Params::join(size_t startIndex)
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std::string Command::Params::join(const int index)
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{
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std::string result;
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for (size_t i = startIndex; i < this->length(); ++i)
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for (auto i = index; i < this->size(); i++)
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{
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if (i > startIndex) result.append(" ");
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result.append(this->operator[](i));
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if (i > index) result.append(" ");
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result.append(this->get(i));
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}
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return result;
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}
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const char* Command::Params::operator[](size_t index)
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Command::ClientParams::ClientParams()
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: nesting_(Game::cmd_args->nesting)
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{
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return this->get(index);
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assert(Game::cmd_args->nesting < Game::CMD_MAX_NESTING);
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}
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const char* Command::ClientParams::get(size_t index)
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int Command::ClientParams::size()
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{
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if (index >= this->length()) return "";
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return Game::cmd_argv[this->commandId][index];
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return Game::cmd_args->argc[this->nesting_];
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}
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size_t Command::ClientParams::length()
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const char* Command::ClientParams::get(const int index)
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{
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return Game::cmd_argc[this->commandId];
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if (index >= this->size())
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{
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return "";
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}
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return Game::cmd_args->argv[this->nesting_][index];
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}
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const char* Command::ServerParams::get(size_t index)
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Command::ServerParams::ServerParams()
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: nesting_(Game::sv_cmd_args->nesting)
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{
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if (index >= this->length()) return "";
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return Game::cmd_argv_sv[this->commandId][index];
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assert(Game::sv_cmd_args->nesting < Game::CMD_MAX_NESTING);
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}
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size_t Command::ServerParams::length()
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int Command::ServerParams::size()
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{
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return Game::cmd_argc_sv[this->commandId];
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return Game::sv_cmd_args->argc[this->nesting_];
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}
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const char* Command::ServerParams::get(const int index)
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{
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if (index >= this->size())
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{
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return "";
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}
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return Game::sv_cmd_args->argv[this->nesting_][index];
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}
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void Command::Add(const char* name, Utils::Slot<Command::Callback> callback)
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{
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std::string command = Utils::String::ToLower(name);
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const auto command = Utils::String::ToLower(name);
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const auto got = Command::FunctionMap.find(command);
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if (Command::FunctionMap.find(command) == Command::FunctionMap.end())
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if (got == Command::FunctionMap.end())
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{
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Command::AddRaw(name, Command::MainCallback);
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}
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Command::FunctionMap[command] = callback;
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got->second = std::move(callback);
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}
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void Command::AddSV(const char* name, Utils::Slot<Command::Callback> callback)
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@ -70,9 +86,10 @@ namespace Components
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return;
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}
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std::string command = Utils::String::ToLower(name);
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const auto command = Utils::String::ToLower(name);
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const auto got = Command::FunctionMapSV.find(command);
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if (Command::FunctionMapSV.find(command) == Command::FunctionMapSV.end())
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if (got == Command::FunctionMapSV.end())
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{
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Command::AddRawSV(name, Command::MainCallbackSV);
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@ -80,7 +97,7 @@ namespace Components
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Command::AddRaw(name, Game::Cbuf_AddServerText);
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}
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Command::FunctionMapSV[command] = callback;
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got->second = std::move(callback);
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}
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void Command::AddRaw(const char* name, void(*callback)(), bool key)
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@ -134,25 +151,27 @@ namespace Components
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void Command::MainCallback()
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{
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Command::ClientParams params(*Game::cmd_id);
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Command::ClientParams params;
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std::string command = Utils::String::ToLower(params[0]);
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const auto command = Utils::String::ToLower(params[0]);
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const auto got = Command::FunctionMap.find(command);
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if (Command::FunctionMap.find(command) != Command::FunctionMap.end())
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if (got != Command::FunctionMap.end())
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{
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Command::FunctionMap[command](¶ms);
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got->second(¶ms);
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}
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}
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void Command::MainCallbackSV()
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{
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Command::ServerParams params(*Game::cmd_id_sv);
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Command::ServerParams params;
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std::string command = Utils::String::ToLower(params[0]);
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const auto command = Utils::String::ToLower(params[0]);
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const auto got = Command::FunctionMapSV.find(command);
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if (Command::FunctionMapSV.find(command) != Command::FunctionMapSV.end())
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if (got != Command::FunctionMapSV.end())
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{
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Command::FunctionMapSV[command](¶ms);
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got->second(¶ms);
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}
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}
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@ -162,7 +181,7 @@ namespace Components
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Command::Add("openLink", [](Command::Params* params)
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{
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if (params->length() > 1)
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if (params->size() > 1)
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{
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Utils::OpenUrl(params->get(1));
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}
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@ -9,40 +9,39 @@ namespace Components
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{
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public:
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Params() {};
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virtual ~Params() {};
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virtual const char* get(size_t index) = 0;
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virtual size_t length() = 0;
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virtual std::string join(size_t startIndex);
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virtual const char* operator[](size_t index);
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virtual int size() = 0;
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virtual const char* get(int index) = 0;
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virtual std::string join(int index);
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virtual const char* operator[](const int index)
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{
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return this->get(index);
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}
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};
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class ClientParams : public Params
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{
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public:
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ClientParams(unsigned int id) : commandId(id) {};
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ClientParams(const ClientParams &obj) : commandId(obj.commandId) {};
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ClientParams() : ClientParams(*Game::cmd_id) {};
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ClientParams();
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const char* get(size_t index) override;
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size_t length() override;
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int size() override;
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const char* get(int index) override;
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private:
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unsigned int commandId;
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int nesting_;
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};
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class ServerParams : public Params
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{
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public:
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ServerParams(unsigned int id) : commandId(id) {};
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ServerParams(const ServerParams &obj) : commandId(obj.commandId) {};
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ServerParams() : ServerParams(*Game::cmd_id_sv) {};
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ServerParams();
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const char* get(size_t index) override;
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size_t length() override;
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int size() override;
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const char* get(int index) override;
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private:
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unsigned int commandId;
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int nesting_;
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};
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typedef void(Callback)(Command::Params* params);
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@ -398,7 +398,7 @@ namespace Components
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// Say command
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Command::AddSV("say", [](Command::Params* params)
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{
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if (params->length() < 2) return;
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if (params->size() < 2) return;
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std::string message = params->join(1);
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std::string name = Dvar::Var("sv_sayName").get<std::string>();
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@ -418,7 +418,7 @@ namespace Components
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// Tell command
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Command::AddSV("tell", [](Command::Params* params)
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{
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if (params->length() < 3) return;
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if (params->size() < 3) return;
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int client = atoi(params->get(1));
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std::string message = params->join(2);
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@ -439,7 +439,7 @@ namespace Components
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// Sayraw command
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Command::AddSV("sayraw", [](Command::Params* params)
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{
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if (params->length() < 2) return;
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if (params->size() < 2) return;
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std::string message = params->join(1);
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Game::SV_GameSendServerCommand(-1, 0, Utils::String::VA("%c \"%s\"", 104, message.data()));
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@ -449,33 +449,13 @@ namespace Components
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// Tellraw command
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Command::AddSV("tellraw", [](Command::Params* params)
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{
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if (params->length() < 3) return;
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if (params->size() < 3) return;
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int client = atoi(params->get(1));
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std::string message = params->join(2);
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Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"%s\"", 104, message.data()));
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Game::Com_Printf(15, "Raw -> %i: %s\n", client, message.data());
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});
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// ! command
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Command::AddSV("!", [](Command::Params* params)
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{
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if (params->length() != 2) return;
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int client = -1;
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if (params->get(1) != "all"s)
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{
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client = atoi(params->get(1));
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if (client >= *reinterpret_cast<int*>(0x31D938C))
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{
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Game::Com_Printf(0, "Invalid player.\n");
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return;
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}
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}
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Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"\"", 106));
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});
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});
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}
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}
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|
@ -181,22 +181,22 @@ namespace Components
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}
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}
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template<> static Dvar::Var Dvar::Register(const char* name, bool value, Dvar::Flag flag, const char* description)
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template<> Dvar::Var Dvar::Register(const char* name, bool value, Dvar::Flag flag, const char* description)
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{
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return Game::Dvar_RegisterBool(name, value, flag.val, description);
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}
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template<> static Dvar::Var Dvar::Register(const char* name, const char* value, Dvar::Flag flag, const char* description)
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template<> Dvar::Var Dvar::Register(const char* name, const char* value, Dvar::Flag flag, const char* description)
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{
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return Game::Dvar_RegisterString(name, value, flag.val, description);
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}
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template<> static Dvar::Var Dvar::Register(const char* name, int value, int min, int max, Dvar::Flag flag, const char* description)
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template<> Dvar::Var Dvar::Register(const char* name, int value, int min, int max, Dvar::Flag flag, const char* description)
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{
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return Game::Dvar_RegisterInt(name, value, min, max, flag.val, description);
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}
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template<> static Dvar::Var Dvar::Register(const char* name, float value, float min, float max, Dvar::Flag flag, const char* description)
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template<> Dvar::Var Dvar::Register(const char* name, float value, float min, float max, Dvar::Flag flag, const char* description)
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{
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return Game::Dvar_RegisterFloat(name, value, min, max, flag.val, description);
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}
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@ -336,10 +336,10 @@ namespace Components
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// remove write protection from fs_game
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Utils::Hook::Xor<DWORD>(0x6431EA, Game::dvar_flag::DVAR_FLAG_WRITEPROTECTED);
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// set cg_fov max to 90.0
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// ...120 because of V2
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static float cgFov90 = 120.0f;
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Utils::Hook::Set<float*>(0x4F8E28, &cgFov90);
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// set cg_fov max to 160.0
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// because that's the max on SP
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static float cg_Fov = 160.0f;
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Utils::Hook::Set<float*>(0x4F8E28, &cg_Fov);
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// set max volume to 1
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static float volume = 1.0f;
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@ -385,7 +385,6 @@ namespace Components
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Utils::Hook(0x59386A, Dvar::DvarSetFromStringByNameStub, HOOK_CALL).install()->quick();
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// If the game closed abruptly, the dvars would not have been restored
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Dvar::OnInit([]
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{
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Dvar::ResetDvarsValue();
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|
@ -234,7 +234,7 @@ namespace Components
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Game::UI_UpdateArenas();
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std::string command;
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for (auto i = 0; i < (params->length() >= 2 ? atoi(params->get(1)) : *Game::arenaCount); ++i)
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for (auto i = 0; i < (params->size() >= 2 ? atoi(params->get(1)) : *Game::arenaCount); ++i)
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{
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const auto* mapname = ArenaLength::NewArenas[i % *Game::arenaCount].mapName;
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|
@ -594,7 +594,7 @@ namespace Components
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Command::Add("loadzone", [](Command::Params* params)
|
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{
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if (params->length() < 2) return;
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if (params->size() < 2) return;
|
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Game::XZoneInfo info;
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info.name = params->get(1);
|
||||
|
@ -583,7 +583,7 @@ namespace Components
|
||||
|
||||
Command::Add("addFriend", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2u)
|
||||
if (params->size() < 2u)
|
||||
{
|
||||
Logger::Print("Usage: %s <Steam ID in hexadecimal format>\n", params->get(0));
|
||||
return;
|
||||
|
@ -1641,7 +1641,7 @@ namespace Components
|
||||
|
||||
void Gamepad::Axis_Bind_f(Command::Params* params)
|
||||
{
|
||||
if (params->length() < 4)
|
||||
if (params->size() < 4)
|
||||
{
|
||||
Logger::Print("bindaxis <real axis> <virtual axis> <input type>\n");
|
||||
return;
|
||||
|
@ -261,7 +261,7 @@ namespace Components
|
||||
{
|
||||
Command::AddSV("log_add", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
|
||||
Network::Address addr(params->get(1));
|
||||
|
||||
@ -273,7 +273,7 @@ namespace Components
|
||||
|
||||
Command::AddSV("log_del", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
|
||||
int num = atoi(params->get(1));
|
||||
if (Utils::String::VA("%i", num) == std::string(params->get(1)) && static_cast<unsigned int>(num) < Logger::LoggingAddresses[0].size())
|
||||
@ -312,7 +312,7 @@ namespace Components
|
||||
|
||||
Command::AddSV("g_log_add", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
|
||||
Network::Address addr(params->get(1));
|
||||
|
||||
@ -324,7 +324,7 @@ namespace Components
|
||||
|
||||
Command::AddSV("g_log_del", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
|
||||
int num = atoi(params->get(1));
|
||||
if (Utils::String::VA("%i", num) == std::string(params->get(1)) && static_cast<unsigned int>(num) < Logger::LoggingAddresses[1].size())
|
||||
|
@ -845,7 +845,7 @@ namespace Components
|
||||
|
||||
Command::Add("openmenu", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() != 2)
|
||||
if (params->size() != 2)
|
||||
{
|
||||
Logger::Print("USAGE: openmenu <menu name>\n");
|
||||
return;
|
||||
|
@ -377,7 +377,7 @@ namespace Components
|
||||
|
||||
Command::Add("addnode", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
Node::Add({ params->get(1) });
|
||||
});
|
||||
}
|
||||
|
@ -261,7 +261,7 @@ namespace Components
|
||||
|
||||
Command::Add("connect", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2)
|
||||
if (params->size() < 2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -86,17 +86,15 @@ namespace Components
|
||||
|
||||
void QuickPatch::SelectStringTableEntryInDvarStub()
|
||||
{
|
||||
Command::ClientParams args;
|
||||
Command::ClientParams params;
|
||||
|
||||
if (args.length() >= 4)
|
||||
if (params.size() >= 4)
|
||||
{
|
||||
std::string cmd = args[0];
|
||||
std::string table = args[1];
|
||||
std::string col = args[2];
|
||||
std::string dvarName = args[3];
|
||||
Game::dvar_t* dvar = Game::Dvar_FindVar(dvarName.data());
|
||||
const auto* dvarName = params[3];
|
||||
const auto* dvar = Game::Dvar_FindVar(dvarName);
|
||||
|
||||
if (Command::Find(dvarName) || (dvar && (dvar->flags & (Game::DVAR_FLAG_WRITEPROTECTED | Game::DVAR_FLAG_CHEAT | Game::DVAR_FLAG_READONLY))))
|
||||
if (Command::Find(dvarName) ||
|
||||
(dvar != nullptr && dvar->flags & (Game::DVAR_FLAG_WRITEPROTECTED | Game::DVAR_FLAG_CHEAT | Game::DVAR_FLAG_READONLY)))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -671,7 +669,7 @@ namespace Components
|
||||
|
||||
Command::Add("dumptechsets", [](Command::Params* param)
|
||||
{
|
||||
if (param->length() != 2)
|
||||
if (param->size() != 2)
|
||||
{
|
||||
Logger::Print("usage: dumptechsets <fastfile> | all\n");
|
||||
return;
|
||||
|
@ -14,15 +14,15 @@ namespace Components
|
||||
{
|
||||
Command::Add("rcon", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
|
||||
std::string operation = params->get(1);
|
||||
if (operation == "login")
|
||||
const auto* operation = params->get(1);
|
||||
if (std::strcmp(operation, "login") == 0)
|
||||
{
|
||||
if (params->length() < 3) return;
|
||||
if (params->size() < 3) return;
|
||||
RCon::Password = params->get(2);
|
||||
}
|
||||
else if (operation == "logout")
|
||||
else if (std::strcmp(operation, "logout") == 0)
|
||||
{
|
||||
RCon::Password.clear();
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace Components
|
||||
|
||||
Command::Add("dumpraw", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2)
|
||||
if (params->size() < 2)
|
||||
{
|
||||
Logger::Print("Specify a filename!\n");
|
||||
return;
|
||||
|
@ -11,11 +11,11 @@ namespace Components
|
||||
|
||||
bool ServerCommands::OnServerCommand()
|
||||
{
|
||||
Command::ClientParams params(*Game::cmd_id);
|
||||
Command::ClientParams params;
|
||||
|
||||
for (auto &serverCommandCB : ServerCommands::Commands)
|
||||
for (const auto& serverCommandCB : ServerCommands::Commands)
|
||||
{
|
||||
if (params.length() >= 1)
|
||||
if (params.size() >= 1)
|
||||
{
|
||||
if (params.get(0)[0] == serverCommandCB.first)
|
||||
{
|
||||
|
@ -37,7 +37,10 @@ namespace Components
|
||||
int Weapon::ParseWeaponConfigStrings()
|
||||
{
|
||||
Command::ClientParams params;
|
||||
if (params.length() <= 1) return 0;
|
||||
|
||||
if (params.size() <= 1)
|
||||
return 0;
|
||||
|
||||
int index = atoi(params[1]);
|
||||
|
||||
if (index >= 4139)
|
||||
|
@ -1110,7 +1110,7 @@ namespace Components
|
||||
|
||||
Command::Add("verifyzone", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
/*
|
||||
Utils::Hook(0x4AE9C2, [] {
|
||||
Game::WeaponCompleteDef** varPtr = (Game::WeaponCompleteDef**)0x112A9F4;
|
||||
@ -1165,7 +1165,7 @@ namespace Components
|
||||
|
||||
Command::Add("buildzone", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
|
||||
std::string zoneName = params->get(1);
|
||||
Logger::Print("Building zone '%s'...\n", zoneName.data());
|
||||
@ -1455,7 +1455,7 @@ namespace Components
|
||||
|
||||
Command::Add("listassets", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
Game::XAssetType type = Game::DB_GetXAssetNameType(params->get(1));
|
||||
|
||||
if (type != Game::XAssetType::ASSET_TYPE_INVALID)
|
||||
@ -1470,7 +1470,7 @@ namespace Components
|
||||
|
||||
Command::Add("loadtempzone", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
|
||||
if (FastFiles::Exists(params->get(1)))
|
||||
{
|
||||
@ -1502,7 +1502,7 @@ namespace Components
|
||||
|
||||
Command::Add("iwiDump", [](Command::Params* params)
|
||||
{
|
||||
if (params->length() < 2) return;
|
||||
if (params->size() < 2) return;
|
||||
|
||||
std::string path = Utils::String::VA("%s\\mods\\%s\\images", Dvar::Var("fs_basepath").get<const char*>(), params->get(1));
|
||||
std::vector<std::string> images = FileSystem::GetSysFileList(path, "iwi", false);
|
||||
|
@ -393,13 +393,8 @@ namespace Game
|
||||
XAssetHeader* DB_XAssetPool = reinterpret_cast<XAssetHeader*>(0x7998A8);
|
||||
unsigned int* g_poolSize = reinterpret_cast<unsigned int*>(0x7995E8);
|
||||
|
||||
DWORD* cmd_id = reinterpret_cast<DWORD*>(0x1AAC5D0);
|
||||
DWORD* cmd_argc = reinterpret_cast<DWORD*>(0x1AAC614);
|
||||
char*** cmd_argv = reinterpret_cast<char***>(0x1AAC634);
|
||||
|
||||
DWORD* cmd_id_sv = reinterpret_cast<DWORD*>(0x1ACF8A0);
|
||||
DWORD* cmd_argc_sv = reinterpret_cast<DWORD*>(0x1ACF8E4);
|
||||
char*** cmd_argv_sv = reinterpret_cast<char***>(0x1ACF904);
|
||||
CmdArgs* cmd_args = reinterpret_cast<CmdArgs*>(0x1AAC5D0);
|
||||
CmdArgs* sv_cmd_args = reinterpret_cast<CmdArgs*>(0x1ACF8A0);
|
||||
|
||||
cmd_function_t** cmd_functions = reinterpret_cast<cmd_function_t**>(0x1AAC658);
|
||||
|
||||
|
@ -930,13 +930,9 @@ namespace Game
|
||||
extern XAssetHeader* DB_XAssetPool;
|
||||
extern unsigned int* g_poolSize;
|
||||
|
||||
extern DWORD* cmd_id;
|
||||
extern DWORD* cmd_argc;
|
||||
extern char*** cmd_argv;
|
||||
|
||||
extern DWORD* cmd_id_sv;
|
||||
extern DWORD* cmd_argc_sv;
|
||||
extern char*** cmd_argv_sv;
|
||||
constexpr auto CMD_MAX_NESTING = 8;
|
||||
extern CmdArgs* cmd_args;
|
||||
extern CmdArgs* sv_cmd_args;
|
||||
|
||||
extern cmd_function_t** cmd_functions;
|
||||
|
||||
|
@ -170,8 +170,8 @@ namespace Game
|
||||
typedef enum
|
||||
{
|
||||
CS_FREE = 0x0,
|
||||
CS_UNKNOWN1 = 0x1,
|
||||
CS_UNKNOWN2 = 0x2,
|
||||
CS_ZOMBIE = 0x1,
|
||||
CS_RECONNECTING = 0x2,
|
||||
CS_CONNECTED = 0x3,
|
||||
CS_CLIENTLOADING = 0x4,
|
||||
CS_ACTIVE = 0x5,
|
||||
@ -244,6 +244,17 @@ namespace Game
|
||||
struct MenuEventHandlerSet;
|
||||
struct menuDef_t;
|
||||
|
||||
struct CmdArgs
|
||||
{
|
||||
int nesting;
|
||||
int localClientNum[8];
|
||||
int controllerIndex[8];
|
||||
int argc[8];
|
||||
const char** argv[8];
|
||||
};
|
||||
|
||||
static_assert(sizeof(CmdArgs) == 132);
|
||||
|
||||
typedef struct cmd_function_s
|
||||
{
|
||||
cmd_function_s *next;
|
||||
|
Loading…
Reference in New Issue
Block a user