Fix warning stuff and issue

This commit is contained in:
momo5502 2016-01-17 12:31:56 +01:00
parent d921388e62
commit 4bbe670c32
5 changed files with 402 additions and 59 deletions

View File

@ -2,6 +2,23 @@
namespace Components
{
WINDOW* Console::OutputWindow;
WINDOW* Console::InputWindow;
WINDOW* Console::InfoWindow;
int Console::OutputTop = 0;
int Console::OutBuffer = 0;
int Console::LastRefresh = 0;
int Console::Height = 25;
int Console::Width = 80;
char Console::LineBuffer[1024] = { 0 };
char Console::LineBuffer2[1024] = { 0 };
int Console::LineBufferIndex = 0;
bool Console::HasConsole = false;
char** Console::GetAutoCompleteFileList(const char *path, const char *extension, Game::FsListBehavior_e behavior, int *numfiles, int allocTrackType)
{
if (path == (char*)0xBAADF00D || path == (char*)0xCDCDCDCD || IsBadReadPtr(path, 1)) return nullptr;
@ -20,66 +37,353 @@ namespace Components
Utils::Hook::Set<BYTE>(0xA15F38, 0);
}
void Console::RefreshStatus()
{
std::string mapname = Dvar::Var("mapname").Get<const char*>();
std::string hostname = Colors::Strip(Dvar::Var("sv_hostname").Get<const char*>());
SetConsoleTitle(hostname.data());
int clientCount = 0;
int maxclientCount = *Game::svs_numclients;
if (maxclientCount)
{
for (int i = 0; i < maxclientCount; i++)
{
if (Game::svs_clients[i].state >= 3)
{
clientCount++;
}
}
}
else
{
//maxclientCount = Dvar::Var("sv_maxclients").Get<int>();
maxclientCount = Game::Party_GetMaxPlayers(*Game::partyIngame);
clientCount = Game::PartyHost_CountMembers((Game::PartyData_s*)0x1081C00);
}
wclear(Console::InfoWindow);
wprintw(Console::InfoWindow, "%s : %d/%d players : map %s", hostname.data(), clientCount, maxclientCount, (mapname.size() ? mapname.data() : "none"));
wnoutrefresh(Console::InfoWindow);
}
void Console::ShowPrompt()
{
wattron(Console::InputWindow, COLOR_PAIR(10) | A_BOLD);
wprintw(Console::InputWindow, "%s> ", VERSION_STR);
}
void Console::RefreshOutput()
{
prefresh(Console::OutputWindow, ((Console::OutputTop > 0) ? (Console::OutputTop - 1) : 0), 0, 1, 0, Console::Height - 2, Console::Width);
}
void Console::ScrollOutput(int amount)
{
Console::OutputTop += amount;
if (Console::OutputTop > OUTPUT_MAX_TOP)
{
Console::OutputTop = OUTPUT_MAX_TOP;
}
else if (Console::OutputTop < 0)
{
Console::OutputTop = 0;
}
// make it only scroll the top if there's more than HEIGHT lines
if (Console::OutBuffer >= 0)
{
Console::OutBuffer += amount;
if (Console::OutBuffer >= Console::Height)
{
Console::OutBuffer = -1;
}
if (Console::OutputTop < Console::Height)
{
Console::OutputTop = 0;
}
}
}
const char* Console::Input()
{
if (!Console::HasConsole)
{
Console::ShowPrompt();
wrefresh(Console::InputWindow);
Console::HasConsole = true;
}
int currentTime = (int)GetTickCount64(); // Make our compiler happy
if ((currentTime - Console::LastRefresh) > 250)
{
Console::RefreshOutput();
Console::RefreshStatus();
Console::LastRefresh = currentTime;
}
int c = wgetch(Console::InputWindow);
if (c == ERR)
{
return NULL;
}
switch (c)
{
case '\r':
case 459: // keypad enter
{
wattron(Console::OutputWindow, COLOR_PAIR(10) | A_BOLD);
wprintw(Console::OutputWindow, "%s", "]");
if (Console::LineBufferIndex)
{
wprintw(Console::OutputWindow, "%s", Console::LineBuffer);
}
wprintw(Console::OutputWindow, "%s", "\n");
wattroff(Console::OutputWindow, A_BOLD);
wclear(Console::InputWindow);
Console::ShowPrompt();
wrefresh(Console::InputWindow);
Console::ScrollOutput(1);
Console::RefreshOutput();
if (Console::LineBufferIndex)
{
strcpy(Console::LineBuffer2, Console::LineBuffer);
strcat(Console::LineBuffer, "\n");
Console::LineBufferIndex = 0;
return Console::LineBuffer;
}
break;
}
case 'c' - 'a' + 1: // ctrl-c
case 27:
{
Console::LineBuffer[0] = '\0';
Console::LineBufferIndex = 0;
wclear(Console::InputWindow);
Console::ShowPrompt();
wrefresh(Console::InputWindow);
break;
}
case 8: // backspace
{
if (Console::LineBufferIndex > 0)
{
Console::LineBufferIndex--;
Console::LineBuffer[Console::LineBufferIndex] = '\0';
wprintw(Console::InputWindow, "%c %c", (char)c, (char)c);
wrefresh(Console::InputWindow);
}
break;
}
case KEY_PPAGE:
{
Console::ScrollOutput(-1);
Console::RefreshOutput();
break;
}
case KEY_NPAGE:
{
Console::ScrollOutput(1);
Console::RefreshOutput();
break;
}
case KEY_UP:
{
wclear(Console::InputWindow);
Console::ShowPrompt();
wprintw(Console::InputWindow, "%s", Console::LineBuffer2);
wrefresh(Console::InputWindow);
strcpy(Console::LineBuffer, Console::LineBuffer2);
Console::LineBufferIndex = strlen(Console::LineBuffer);
break;
}
default:
if (c <= 127 && Console::LineBufferIndex < 1022)
{
// temporary workaround , find out what overwrites our index later on
//consoleLineBufferIndex = strlen(consoleLineBuffer);
Console::LineBuffer[Console::LineBufferIndex++] = (char)c;
Console::LineBuffer[Console::LineBufferIndex] = '\0';
wprintw(Console::InputWindow, "%c", (char)c);
wrefresh(Console::InputWindow);
}
break;
}
return NULL;
}
void Console::Destroy()
{
delwin(Console::OutputWindow);
delwin(Console::InputWindow);
delwin(Console::InfoWindow);
endwin();
}
void Console::Create()
{
Console::OutputTop = 0;
Console::OutBuffer = 0;
Console::LastRefresh = 0;
Console::LineBufferIndex = 0;
Console::HasConsole = false;
CONSOLE_SCREEN_BUFFER_INFO info;
if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &info))
{
Console::Width = info.dwSize.X;
Console::Height = info.srWindow.Bottom - info.srWindow.Top + 1;
}
else
{
Console::Height = 25;
Console::Width = 80;
}
initscr();
raw();
noecho();
Console::OutputWindow = newpad(OUTPUT_HEIGHT, Console::Width);
Console::InputWindow = newwin(1, Console::Width, Console::Height - 1, 0);
Console::InfoWindow = newwin(1, Console::Width, 0, 0);
scrollok(Console::OutputWindow, true);
scrollok(Console::InputWindow, true);
nodelay(Console::InputWindow, true);
keypad(Console::InputWindow, true);
if (has_colors())
{
start_color();
init_pair(1, COLOR_BLACK, COLOR_WHITE);
init_pair(2, COLOR_WHITE, COLOR_BLACK);
init_pair(3, COLOR_RED, COLOR_BLACK);
init_pair(4, COLOR_GREEN, COLOR_BLACK);
init_pair(5, COLOR_YELLOW, COLOR_BLACK);
init_pair(6, COLOR_BLUE, COLOR_BLACK);
init_pair(7, COLOR_CYAN, COLOR_BLACK);
init_pair(8, COLOR_RED, COLOR_BLACK);
init_pair(9, COLOR_WHITE, COLOR_BLACK);
init_pair(10, COLOR_WHITE, COLOR_BLACK);
}
wbkgd(Console::InfoWindow, COLOR_PAIR(1));
wrefresh(Console::InfoWindow);
wrefresh(Console::InputWindow);
Console::RefreshOutput();
}
void Console::Error(const char* format, ...)
{
static char buffer[32768];
va_list va;
va_start(va, format);
_vsnprintf(buffer, sizeof(buffer), format, va);
va_end(va);
Game::Com_Printf(0, "ERROR:\n");
Game::Com_Printf(0, buffer);
Console::RefreshOutput();
if (IsDebuggerPresent())
{
while (true) Sleep(5000);
}
TerminateProcess(GetCurrentProcess(), 0xDEADDEAD);
}
void Console::Print(const char* message)
{
const char* p = message;
while (*p != '\0')
{
if (*p == '\n')
{
Console::ScrollOutput(1);
}
if (*p == '^')
{
char color;
p++;
color = (*p - '0');
if (color < 9 && color > 0)
{
wattron(Console::OutputWindow, COLOR_PAIR(color + 2));
p++;
continue;
}
}
waddch(Console::OutputWindow, *p);
p++;
}
wattron(Console::OutputWindow, COLOR_PAIR(9));
int currentTime = (int)GetTickCount64(); // Make our compiler happy
if (!Console::HasConsole)
{
Console::RefreshOutput();
}
else if ((currentTime - Console::LastRefresh) > 100)
{
Console::RefreshOutput();
Console::LastRefresh = currentTime;
}
}
Console::Console()
{
// if (!Dedicated::IsDedicated())
// {
// FreeConsole();
// return;
// }
//
// initscr();
// raw();
// noecho();
//
// // patch functions
// #define WIDTH 80
// #define HEIGHT 25
// #define OUTPUT_HEIGHT 250
// #define OUTPUT_MAX_TOP (OUTPUT_HEIGHT - (HEIGHT - 2))
//
// WINDOW* outputWindow = newpad(OUTPUT_HEIGHT, WIDTH);
// WINDOW* inputWindow = newwin(1, WIDTH, HEIGHT - 1, 0);
// WINDOW* infoWindow = newwin(1, WIDTH, 0, 0);
//
// scrollok(outputWindow, true);
// scrollok(inputWindow, true);
// nodelay(inputWindow, true);
// keypad(inputWindow, true);
//
// if (has_colors())
// {
// start_color();
// init_pair(1, COLOR_BLACK, COLOR_WHITE);
// init_pair(2, COLOR_WHITE, COLOR_BLACK);
// init_pair(3, COLOR_RED, COLOR_BLACK);
// init_pair(4, COLOR_GREEN, COLOR_BLACK);
// init_pair(5, COLOR_YELLOW, COLOR_BLACK);
// init_pair(6, COLOR_BLUE, COLOR_BLACK);
// init_pair(7, COLOR_CYAN, COLOR_BLACK);
// init_pair(8, COLOR_RED, COLOR_BLACK);
// init_pair(9, COLOR_WHITE, COLOR_BLACK);
// init_pair(10, COLOR_WHITE, COLOR_BLACK);
// //init_pair(2, COLOR_WHITE, COLOR_BLACK);
// }
//
// wbkgd(infoWindow, COLOR_PAIR(1));
//
// wrefresh(infoWindow);
// //wrefresh(outputWindow);
// wrefresh(inputWindow);
//
// //prefresh(outputWindow, (currentOutputTop >= 1) ? currentOutputTop - 1 : 0, 0, 1, 0, HEIGHT - 2, WIDTH);
//
// waddch(outputWindow, 'g');
// waddch(outputWindow, 'i');
//
// prefresh(outputWindow, 0, 0, 1, 0, HEIGHT - 2, WIDTH);
// External console
if (Flags::HasFlag("console") || Dedicated::IsDedicated() || ZoneBuilder::IsEnabled())
if (Flags::HasFlag("console") || ZoneBuilder::IsEnabled()) // ZoneBuilder uses the game's console, untile the native one is adapted.
{
FreeConsole();
Utils::Hook::Nop(0x60BB58, 11);
}
else if(Dedicated::IsDedicated()/* || ZoneBuilder::IsEnabled()*/)
{
Utils::Hook::Nop(0x60BB58, 11);
Utils::Hook(0x4305E0, Console::Create, HOOK_JUMP).Install()->Quick();
Utils::Hook(0x4528A0, Console::Destroy, HOOK_JUMP).Install()->Quick();
Utils::Hook(0x4B2080, Console::Print, HOOK_JUMP).Install()->Quick();
Utils::Hook(0x43D570, Console::Error, HOOK_JUMP).Install()->Quick();
Utils::Hook(0x4859A5, Console::Input, HOOK_CALL).Install()->Quick();
}
else
{
FreeConsole();
}
// Console '%s: %s> ' string

View File

@ -1,3 +1,6 @@
#define OUTPUT_HEIGHT 250
#define OUTPUT_MAX_TOP (OUTPUT_HEIGHT - (Console::Height - 2))
namespace Components
{
class Console : public Component
@ -9,5 +12,35 @@ namespace Components
private:
static void ToggleConsole();
static char** GetAutoCompleteFileList(const char *path, const char *extension, Game::FsListBehavior_e behavior, int *numfiles, int allocTrackType);
private:
// Text-based console stuff
static WINDOW* OutputWindow;
static WINDOW* InputWindow;
static WINDOW* InfoWindow;
static int Width;
static int Height;
static int OutputTop;
static int OutBuffer;
static int LastRefresh;
static char LineBuffer[1024];
static char LineBuffer2[1024];
static int LineBufferIndex;
static bool HasConsole;
static void ShowPrompt();
static void RefreshStatus();
static void RefreshOutput();
static void ScrollOutput(int amount);
static const char* Input();
static void Print(const char* message);
static void Error(const char* format, ...);
static void Create();
static void Destroy();
};
}

View File

@ -119,7 +119,7 @@ namespace Components
Party::Party()
{
static Game::dvar_t* partyEnable = Dvar::Register<bool>("party_enable", false, Game::dvar_flag::DVAR_FLAG_NONE, "Enable party system").Get<Game::dvar_t*>();
static Game::dvar_t* partyEnable = Dvar::Register<bool>("party_enable", Dedicated::IsDedicated(), Game::dvar_flag::DVAR_FLAG_NONE, "Enable party system").Get<Game::dvar_t*>();
Dvar::Register<bool>("xblive_privatematch", true, Game::dvar_flag::DVAR_FLAG_WRITEPROTECTED, "").Get<Game::dvar_t*>();
// various changes to SV_DirectConnect-y stuff to allow non-party joinees

View File

@ -7,8 +7,6 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReser
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
{
FreeConsole();
DWORD oldProtect;
VirtualProtect(GetModuleHandle(NULL), 0x6C73000, PAGE_EXECUTE_READWRITE, &oldProtect);

View File

@ -29,14 +29,22 @@
#include <future>
// Submodules
// Ignore the warnings, it's no our code!
#pragma warning(push)
#pragma warning(disable: 4005)
#pragma warning(disable: 6001)
#pragma warning(disable: 6011)
#pragma warning(disable: 6031)
#pragma warning(disable: 6255)
#pragma warning(disable: 6258)
#pragma warning(disable: 6386)
#pragma warning(disable: 6387)
#define ZLIB_CONST
#define ASIO_STANDALONE
#include <zlib.h>
#include <curses.h>
//#include <asio.hpp>
#include <asio.hpp>
#include <json11.hpp>
#pragma warning(pop)