From 497e22337189aa693e6e7bb6f83bed95cf507701 Mon Sep 17 00:00:00 2001 From: momo5502 Date: Thu, 7 Jan 2016 21:39:57 +0100 Subject: [PATCH] Revert cod4 master tests. --- src/Components/Modules/ServerList.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Components/Modules/ServerList.cpp b/src/Components/Modules/ServerList.cpp index bf3df0e9..e8cb8517 100644 --- a/src/Components/Modules/ServerList.cpp +++ b/src/Components/Modules/ServerList.cpp @@ -199,8 +199,8 @@ namespace Components Logger::Print("Sending serverlist request to master: %s:%u\n", masterServerName, masterPort); - //Network::Send(ServerList::RefreshContainer.Host, Utils::VA("getservers IW4 %i full empty", PROTOCOL)); - Network::Send(ServerList::RefreshContainer.Host, "getservers 0 full empty\n"); + Network::Send(ServerList::RefreshContainer.Host, Utils::VA("getservers IW4 %i full empty", PROTOCOL)); + //Network::Send(ServerList::RefreshContainer.Host, "getservers 0 full empty\n"); } else if (ServerList::IsFavouriteList()) { @@ -290,7 +290,7 @@ namespace Components } } - //if (info.Get("gamename") == "IW4" && server.MatchType && server.Shortversion == VERSION_STR) + if (info.Get("gamename") == "IW4" && server.MatchType && server.Shortversion == VERSION_STR) { ServerList::GetList().push_back(server); ServerList::RefreshVisibleList();