[Auth] Slight optimization
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428c1f24c3
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@ -12,12 +12,12 @@ namespace Components
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{
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{
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if (Auth::TokenContainer.generating)
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if (Auth::TokenContainer.generating)
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{
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{
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static int lastCalc = 0;
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static double mseconds = 0;
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static double mseconds = 0;
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static Utils::Time::Interval interval;
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if (!lastCalc || (Game::Sys_Milliseconds() - lastCalc) > 500)
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if (interval.elapsed(500ms))
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{
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{
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lastCalc = Game::Sys_Milliseconds();
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interval.update();
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int diff = Game::Sys_Milliseconds() - Auth::TokenContainer.startTime;
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int diff = Game::Sys_Milliseconds() - Auth::TokenContainer.startTime;
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double hashPMS = (Auth::TokenContainer.hashes * 1.0) / diff;
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double hashPMS = (Auth::TokenContainer.hashes * 1.0) / diff;
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