[Stats] Playerstats reuploading initial commit
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@ -151,6 +151,8 @@ namespace Game
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MSG_WriteByte_t MSG_WriteByte = MSG_WriteByte_t(0x48C520);
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MSG_WriteData_t MSG_WriteData = MSG_WriteData_t(0x4F4120);
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MSG_WriteLong_t MSG_WriteLong = MSG_WriteLong_t(0x41CA20);
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MSG_WriteShort_t MSG_WriteShort = MSG_WriteShort_t(0x503B90);
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MSG_WriteString_t MSG_WriteString = MSG_WriteString_t(0x463820);
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MSG_WriteBitsCompress_t MSG_WriteBitsCompress = MSG_WriteBitsCompress_t(0x4319D0);
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MSG_ReadByte_t MSG_ReadByte = MSG_ReadByte_t(0x4C1C20);
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MSG_ReadBitsCompress_t MSG_ReadBitsCompress = MSG_ReadBitsCompress_t(0x4DCC30);
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@ -394,6 +394,12 @@ namespace Game
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typedef void(__cdecl * MSG_WriteLong_t)(msg_t *msg, int c);
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extern MSG_WriteLong_t MSG_WriteLong;
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typedef void(*MSG_WriteShort_t)(msg_t* msg, short s);
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extern MSG_WriteShort_t MSG_WriteShort;
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typedef void(*MSG_WriteString_t)(msg_t* msg, const char *str);
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extern MSG_WriteString_t MSG_WriteString;
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typedef int(__cdecl * MSG_WriteBitsCompress_t)(bool trainHuffman, const char *from, char *to, int size);
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extern MSG_WriteBitsCompress_t MSG_WriteBitsCompress;
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