Fix flag for scr_dvar

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FutureRave 2022-03-08 12:44:05 +00:00
parent 21f0fe8c5e
commit 43fa4cd736
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GPG Key ID: E883E2BC9657D955
3 changed files with 11 additions and 11 deletions

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@ -374,7 +374,7 @@ namespace Components
Utils::Hook(0x4F66A3, CL_KeyEvent_ConsoleEscape_Stub, HOOK_JUMP).install()->quick(); Utils::Hook(0x4F66A3, CL_KeyEvent_ConsoleEscape_Stub, HOOK_JUMP).install()->quick();
// Intermission time dvar // Intermission time dvar
Game::Dvar_RegisterFloat("scr_intermissionTime", 10, 0, 120, Game::dvar_flag::DVAR_SCRIPTINFO, "Time in seconds before match server loads the next map"); Game::Dvar_RegisterFloat("scr_intermissionTime", 10, 0, 120, Game::dvar_flag::DVAR_EXTERNAL, "Time in seconds before match server loads the next map");
g_antilag = Game::Dvar_RegisterBool("g_antilag", true, Game::DVAR_CODINFO, "Perform antilag"); g_antilag = Game::Dvar_RegisterBool("g_antilag", true, Game::DVAR_CODINFO, "Perform antilag");
Utils::Hook(0x5D6D56, QuickPatch::ClientEventsFireWeaponStub, HOOK_JUMP).install()->quick(); Utils::Hook(0x5D6D56, QuickPatch::ClientEventsFireWeaponStub, HOOK_JUMP).install()->quick();

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@ -737,8 +737,8 @@ namespace Components
Dvar::Register<bool>("ui_serverSelected", false, Game::dvar_flag::DVAR_NONE, "Whether a server has been selected in the serverlist"); Dvar::Register<bool>("ui_serverSelected", false, Game::dvar_flag::DVAR_NONE, "Whether a server has been selected in the serverlist");
Dvar::Register<const char*>("ui_serverSelectedMap", "mp_afghan", Game::dvar_flag::DVAR_NONE, "Map of the selected server"); Dvar::Register<const char*>("ui_serverSelectedMap", "mp_afghan", Game::dvar_flag::DVAR_NONE, "Map of the selected server");
Dvar::Register<int>("net_serverQueryLimit", 1, 1, 10, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_ARCHIVE, "Amount of server queries per frame"); Dvar::Register<int>("net_serverQueryLimit", 1, 1, 10, Dedicated::IsEnabled() ? Game::dvar_flag::DVAR_NONE : Game::dvar_flag::DVAR_ARCHIVE, "Amount of server queries per frame");
Dvar::Register<int>("net_serverFrames", 30, 1, 60, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_ARCHIVE, "Amount of server query frames per second"); Dvar::Register<int>("net_serverFrames", 30, 1, 60, Dedicated::IsEnabled() ? Game::dvar_flag::DVAR_NONE : Game::dvar_flag::DVAR_ARCHIVE, "Amount of server query frames per second");
}); });
// Fix ui_netsource dvar // Fix ui_netsource dvar