[Structs] Update game structures for portals

This commit is contained in:
momo5502 2017-03-19 14:49:53 +01:00
parent c167f1754e
commit 43ddafa520

View File

@ -3100,20 +3100,21 @@ namespace Game
#pragma pack(push, 4) #pragma pack(push, 4)
struct GfxPortal;
struct GfxPortalWritable struct GfxPortalWritable
{ {
char isQueued; bool isQueued;
char isAncestor; bool isAncestor;
char recursionDepth; char recursionDepth;
char hullPointCount; char hullPointCount;
float(*hullPoints)[2]; float(*hullPoints)[2];
GfxPortal *queuedParent;
}; };
struct DpvsPlane struct DpvsPlane
{ {
float coeffs[4]; float coeffs[4];
char side[3];
char pad;
}; };
struct GfxPortal struct GfxPortal