Add devmap to maprotation (credit to @Dasfonia)
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deps/fmt
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Subproject commit f19d8f9655d550234f19c6c1f5a99c7eda798c0e
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Subproject commit 93975c70bb373cd2d31361a1963384424aff0319
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Subproject commit af6fc64ab9bec64e91b2bebc16f71d07d5d2e208
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Subproject commit fd839f18275e5fde419497a254c129c6ad764b42
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Subproject commit 549dde19282767af6ba875ace06644ab5cfd14e2
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Subproject commit ff2a6600e5df21683b86aca7e30bbb80c0aed848
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@ -1,3 +1,8 @@
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#ifndef DEBUG
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// Hide AntiCheat in embeded symbol names
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#define AntiCheat SubComponent
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#endif
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namespace Components
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{
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class AntiCheat : public Component
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@ -136,7 +136,16 @@ namespace Components
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if (Dvar::Var("sv_mapRotation").Get<std::string>().empty())
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{
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Logger::Print("No rotation defined, restarting map.\n");
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Command::Execute(fmt::sprintf("map %s", Dvar::Var("mapname").Get<const char*>()), true);
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if (!Dvar::Var("sv_cheats").Get<bool>())
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{
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Command::Execute(fmt::sprintf("map %s", Dvar::Var("mapname").Get<const char*>()), true);
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}
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else
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{
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Command::Execute(fmt::sprintf("devmap %s", Dvar::Var("mapname").Get<const char*>()), true);
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}
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return;
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}
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