[Download] Add serverlist info
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179f34bd9f
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@ -465,6 +465,37 @@ namespace Components
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nc->flags |= MG_F_SEND_AND_CLOSE;
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}
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void Download::ServerlistHandler(mg_connection* nc, int ev, void* /*ev_data*/)
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{
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// Only handle http requests
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if (ev != MG_EV_HTTP_REQUEST) return;
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std::vector<json11::Json> servers;
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// Build server list
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for (auto& node : Node::GetNodes())
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{
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std::map<std::string, json11::Json> serverInfo;
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serverInfo["address"] = "127.0.0.1:28960";
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if (node.isValid())
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{
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serverInfo["address"] = node.address.getCString();
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servers.push_back(serverInfo);
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}
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}
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mg_printf(nc,
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"HTTP/1.1 200 OK\r\n"
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"Content-Type: application/json\r\n"
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"Connection: close\r\n"
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"Access-Control-Allow-Origin: *\r\n"
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"\r\n"
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"%s", json11::Json(servers).dump().data());
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nc->flags |= MG_F_SEND_AND_CLOSE;
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}
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void Download::MapHandler(mg_connection *nc, int ev, void* ev_data)
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{
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// Only handle http requests
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@ -819,6 +850,7 @@ namespace Components
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mg_register_http_endpoint(nc, "/list", Download::ListHandler);
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mg_register_http_endpoint(nc, "/map", Download::MapHandler);
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mg_register_http_endpoint(nc, "/file/", Download::FileHandler);
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mg_register_http_endpoint(nc, "/serverlist", Download::ServerlistHandler);
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mg_set_protocol_http_websocket(nc);
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}
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@ -217,6 +217,7 @@ namespace Components
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static void EventHandler(mg_connection *nc, int ev, void *ev_data);
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static void ListHandler(mg_connection *nc, int ev, void *ev_data);
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static void MapHandler(mg_connection *nc, int ev, void *ev_data);
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static void ServerlistHandler(mg_connection *nc, int ev, void *ev_data);
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static void FileHandler(mg_connection *nc, int ev, void *ev_data);
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static void InfoHandler(mg_connection *nc, int ev, void *ev_data);
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static void DownloadHandler(mg_connection *nc, int ev, void *ev_data);
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@ -153,6 +153,13 @@ namespace Components
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Node::Nodes.push_back(node);
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}
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std::vector<Node::Entry> Node::GetNodes()
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{
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std::lock_guard<std::recursive_mutex> _(Node::Mutex);
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return Node::Nodes;
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}
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void Node::RunFrame()
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{
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if (Dedicated::IsEnabled() && Dvar::Var("sv_lanOnly").get<bool>()) return;
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@ -264,6 +271,7 @@ namespace Components
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Node::Nodes.push_back(entry);
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}
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}
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void Node::SendList(Network::Address address)
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{
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Proto::Node::List list;
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@ -41,6 +41,7 @@ namespace Components
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~Node();
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static void Add(Network::Address address);
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static std::vector<Entry> GetNodes();
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static void RunFrame();
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static void Synchronize();
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