Fix build with DISABLE_BASE128 set.
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@ -1,5 +1,7 @@
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#include "STDInclude.hpp"
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#ifndef DISABLE_BASE128
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#include "base128.h"
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#endif
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namespace Utils
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{
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@ -132,6 +134,7 @@ namespace Utils
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return EncodeBase64(input.c_str(), input.size());
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}
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#ifndef DISABLE_BASE128
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// Encodes a given string in Base128
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std::string EncodeBase128(const std::string& input) {
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auto encoder = new base128();
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@ -146,6 +149,7 @@ namespace Utils
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delete encoder;
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return retval;
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}
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#endif
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// Generates a UUID and returns the string representation of it
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std::string GenerateUUIDString() {
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