[FastFiles] Correctly load the mod.ff

This commit is contained in:
momo5502 2016-11-22 21:40:36 +01:00
parent 6b8df9f6d5
commit 3973cf71a7

View File

@ -209,7 +209,7 @@ namespace Components
path.append(".ff"); path.append(".ff");
} }
return std::ifstream(path.data()).good(); return Utils::IO::FileExists(path);
} }
bool FastFiles::Ready() bool FastFiles::Ready()
@ -225,7 +225,7 @@ namespace Components
std::string modDir = Dvar::Var("fs_game").get<std::string>(); std::string modDir = Dvar::Var("fs_game").get<std::string>();
if (file == "mod"s || file == "mod.ff"s || !modDir.empty()) if (file == "mod"s || file == "mod.ff"s || !modDir.empty())
{ {
paths.push_back(fmt::sprintf("zone\\%s\\", modDir.data())); paths.push_back(fmt::sprintf("%s\\", modDir.data()));
} }
Utils::Merge(&paths, FastFiles::ZonePaths); Utils::Merge(&paths, FastFiles::ZonePaths);