Fix up some structs sign

This commit is contained in:
Louvenarde 2023-08-19 18:09:42 +02:00
parent 1800341b95
commit 395e531d8d

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@ -688,6 +688,14 @@ namespace Game
}; };
#pragma pack(pop) #pragma pack(pop)
enum PlayerHandIndex
{
WEAPON_HAND_RIGHT = 0x0,
WEAPON_HAND_LEFT = 0x1,
NUM_WEAPON_HANDS = 0x2,
WEAPON_HAND_DEFAULT = 0x0,
};
enum KeyCatch_t enum KeyCatch_t
{ {
KEYCATCH_MASK_ANY = -1, KEYCATCH_MASK_ANY = -1,
@ -1065,7 +1073,7 @@ namespace Game
union GfxColor union GfxColor
{ {
unsigned int packed; unsigned int packed;
char array[4]; unsigned char array[4];
}; };
union PackedTexCoords union PackedTexCoords
@ -1400,14 +1408,6 @@ namespace Game
int ammoCount[2]; int ammoCount[2];
}; };
enum PlayerHandIndex
{
WEAPON_HAND_RIGHT = 0x0,
WEAPON_HAND_LEFT = 0x1,
NUM_WEAPON_HANDS = 0x2,
WEAPON_HAND_DEFAULT = 0x0,
};
struct PlayerWeaponCommonState struct PlayerWeaponCommonState
{ {
int offHandIndex; int offHandIndex;
@ -2174,7 +2174,7 @@ namespace Game
int flags; int flags;
int format; int format;
int resourceSize; int resourceSize;
char data[1]; unsigned char data[1];
}; };
union GfxTexture union GfxTexture
@ -3796,7 +3796,7 @@ namespace Game
struct GfxLightGridColors struct GfxLightGridColors
{ {
char rgb[56][3]; unsigned char rgb[56][3];
}; };
struct GfxLightGrid struct GfxLightGrid