Fix up some structs sign

This commit is contained in:
Louvenarde 2023-08-19 18:09:42 +02:00
parent 1800341b95
commit 395e531d8d

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@ -688,6 +688,14 @@ namespace Game
};
#pragma pack(pop)
enum PlayerHandIndex
{
WEAPON_HAND_RIGHT = 0x0,
WEAPON_HAND_LEFT = 0x1,
NUM_WEAPON_HANDS = 0x2,
WEAPON_HAND_DEFAULT = 0x0,
};
enum KeyCatch_t
{
KEYCATCH_MASK_ANY = -1,
@ -1065,7 +1073,7 @@ namespace Game
union GfxColor
{
unsigned int packed;
char array[4];
unsigned char array[4];
};
union PackedTexCoords
@ -1400,14 +1408,6 @@ namespace Game
int ammoCount[2];
};
enum PlayerHandIndex
{
WEAPON_HAND_RIGHT = 0x0,
WEAPON_HAND_LEFT = 0x1,
NUM_WEAPON_HANDS = 0x2,
WEAPON_HAND_DEFAULT = 0x0,
};
struct PlayerWeaponCommonState
{
int offHandIndex;
@ -2174,7 +2174,7 @@ namespace Game
int flags;
int format;
int resourceSize;
char data[1];
unsigned char data[1];
};
union GfxTexture
@ -3796,7 +3796,7 @@ namespace Game
struct GfxLightGridColors
{
char rgb[56][3];
unsigned char rgb[56][3];
};
struct GfxLightGrid