[Functions] Added cgameFOVSensitivityScale

This commit is contained in:
INeedBots 2021-01-04 01:16:31 -06:00
parent 2038ba5e8b
commit 38bb745d17
2 changed files with 2 additions and 0 deletions

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@ -351,6 +351,7 @@ namespace Game
keywordHash_t **menuParseKeywordHash = reinterpret_cast<keywordHash_t **>(0x63AE928); keywordHash_t **menuParseKeywordHash = reinterpret_cast<keywordHash_t **>(0x63AE928);
float* cl_angles = reinterpret_cast<float*>(0xB2F8D0); float* cl_angles = reinterpret_cast<float*>(0xB2F8D0);
float* cgameFOVSensitivityScale = reinterpret_cast<float*>(0xB2F884);
int* svs_time = reinterpret_cast<int*>(0x31D9384); int* svs_time = reinterpret_cast<int*>(0x31D9384);
int* svs_numclients = reinterpret_cast<int*>(0x31D938C); int* svs_numclients = reinterpret_cast<int*>(0x31D938C);

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@ -794,6 +794,7 @@ namespace Game
extern cmd_function_t** cmd_functions; extern cmd_function_t** cmd_functions;
extern float* cl_angles; extern float* cl_angles;
extern float* cgameFOVSensitivityScale;
extern int* svs_time; extern int* svs_time;
extern int* svs_numclients; extern int* svs_numclients;