[Functions] Added cgameFOVSensitivityScale
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@ -351,6 +351,7 @@ namespace Game
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keywordHash_t **menuParseKeywordHash = reinterpret_cast<keywordHash_t **>(0x63AE928);
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keywordHash_t **menuParseKeywordHash = reinterpret_cast<keywordHash_t **>(0x63AE928);
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float* cl_angles = reinterpret_cast<float*>(0xB2F8D0);
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float* cl_angles = reinterpret_cast<float*>(0xB2F8D0);
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float* cgameFOVSensitivityScale = reinterpret_cast<float*>(0xB2F884);
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int* svs_time = reinterpret_cast<int*>(0x31D9384);
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int* svs_time = reinterpret_cast<int*>(0x31D9384);
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int* svs_numclients = reinterpret_cast<int*>(0x31D938C);
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int* svs_numclients = reinterpret_cast<int*>(0x31D938C);
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@ -794,6 +794,7 @@ namespace Game
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extern cmd_function_t** cmd_functions;
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extern cmd_function_t** cmd_functions;
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extern float* cl_angles;
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extern float* cl_angles;
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extern float* cgameFOVSensitivityScale;
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extern int* svs_time;
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extern int* svs_time;
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extern int* svs_numclients;
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extern int* svs_numclients;
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