Merge branch 'feature/refactor-elevators' of https://github.com/diamante0018/iw4x-client into feature/refactor-elevators
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@ -36,19 +36,7 @@ namespace Components
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// like later versions of the game do
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if (!trace->startsolid || elevatorSetting >= Elevators::ENABLED)
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{
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pml->groundTrace.fraction = trace->fraction;
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pml->groundTrace.normal[0] = trace->normal[0];
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pml->groundTrace.normal[1] = trace->normal[1];
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pml->groundTrace.normal[2] = trace->normal[2];
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pml->groundTrace.surfaceFlags = trace->surfaceFlags;
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pml->groundTrace.contents = trace->contents;
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pml->groundTrace.hitType = trace->hitType;
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pml->groundTrace.hitId = trace->hitId;
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pml->groundTrace.partName = trace->partName;
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pml->groundTrace.partGroup = trace->partGroup;
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pml->groundTrace.walkable = trace->walkable;
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pml->groundTrace = *trace;
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const auto fraction = trace->fraction;
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ps->origin[0] += fraction * (point[0] - ps->origin[0]);
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