Remove unnecessary stuff.

This commit is contained in:
momo5502 2016-02-24 00:05:23 +01:00
parent 03d12a3a53
commit 34eb8b7e9c
2 changed files with 1 additions and 56 deletions

View File

@ -96,7 +96,7 @@ namespace Components
{ {
if (Auth::TokenContainer.command.empty()) if (Auth::TokenContainer.command.empty())
{ {
Game::MessageBox(Utils::VA("Your new security level is now %d", Auth::GetSecurityLevel()), "Success"); Game::MessageBox(Utils::VA("Your new security level is %d", Auth::GetSecurityLevel()), "Success");
} }
else else
{ {
@ -430,58 +430,4 @@ namespace Components
Auth::StoreKey(); Auth::StoreKey();
} }
bool Auth::UnitTest()
{
// Utils::Cryptography::Token t;
// auto _key = Utils::Cryptography::ECDSA::GenerateKey(512);
// Auth::IncrementToken(t, _key.GetPublicKey(), 22);
//
// Utils::WriteFile("pubKey.dat", _key.GetPublicKey());
// Utils::WriteFile("token.dat", t.ToString());
/*
Utils::Cryptography::Token t;
for (int i = 0; i < 1'000'000; ++i, ++t)
{
printf("%s\n", Utils::DumpHex(t.ToString()).data());
}
*/
// auto testSecurityLevel = [](size_t level, std::string key)
// {
// auto startTime = std::chrono::high_resolution_clock::now();
// Utils::Cryptography::Token t;
// Auth::IncrementToken(t, key, level);
// return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - startTime).count();
// };
//
// for (int j = 10; j < 30; ++j)
// {
// printf("\nTesting security level %i:\n", j);
//
// std::vector<long long> times;
//
// for (int i = 0; i < 10; ++i)
// {
// auto key = Utils::Cryptography::ECDSA::GenerateKey(512);
//
// auto time = testSecurityLevel(j, key.GetPublicKey());
// times.push_back(time);
// printf("\t%i: %llims\n", i, time);
// }
//
// long long average = 0;
//
// for (auto time : times)
// {
// average += time;
// }
//
// average /= times.size();
//
// printf("\n Average: %llims\n", average);
// }
return true;
}
} }

View File

@ -6,7 +6,6 @@ namespace Components
Auth(); Auth();
~Auth(); ~Auth();
const char* GetName() { return "Auth"; }; const char* GetName() { return "Auth"; };
bool UnitTest();
static void StoreKey(); static void StoreKey();
static void LoadKey(bool force = false); static void LoadKey(bool force = false);