newsticker preparation
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@ -38,7 +38,6 @@ namespace Components
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Localization::Set("MENU_WAITING_FOR_MORE_PLAYERS_TEAMS", "Waiting for more players to balance teams");
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Localization::Set("MENU_WAITING_FOR_MORE_PLAYERS_TEAMS", "Waiting for more players to balance teams");
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Localization::Set("MENU_MOTD", "News");
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Localization::Set("MENU_MOTD", "News");
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Localization::Set("MENU_MOTD_CAPS", "NEWS");
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Localization::Set("MENU_MOTD_CAPS", "NEWS");
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Localization::Set("MPUI_MOTD_TEXT", "Welcome to ReactIW4 Multiplayer!");
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Localization::Set("MENU_MODS", "Mods");
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Localization::Set("MENU_MODS", "Mods");
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Localization::Set("MENU_MODS_CAPS", "MODS");
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Localization::Set("MENU_MODS_CAPS", "MODS");
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Localization::Set("MPUI_DESC_MODS", "Browse your Mods.");
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Localization::Set("MPUI_DESC_MODS", "Browse your Mods.");
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@ -109,6 +109,10 @@ namespace Components
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// Enable commandline arguments
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// Enable commandline arguments
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Utils::Hook::Set<BYTE>(0x464AE4, 0xEB);
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Utils::Hook::Set<BYTE>(0x464AE4, 0xEB);
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// MOTD
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Utils::Hook::Nop(0x60BF24, 5);
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Utils::Hook::Set<char*>(0x4053CB, "Welcome to ReactIW4x Multiplayer!");
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// remove limit on IWD file loading
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// remove limit on IWD file loading
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Utils::Hook::Set<BYTE>(0x642BF3, 0xEB);
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Utils::Hook::Set<BYTE>(0x642BF3, 0xEB);
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