Fixes for JSON
Co-authored-by: Edo <edoardo.sanguineti222@gmail.com> Co-authored-by: rackover <roxanne@thegamebakers.com>
This commit is contained in:
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8ac33260a4
commit
323021af5d
@ -187,7 +187,7 @@ The format is based on [Keep a Changelog v0.3.0](http://keepachangelog.com/en/0.
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- Fixed slow motion during final killcams (#111 - #107)
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- Fixed slow motion during final killcams (#111 - #107)
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- Fixed sound issue that causes the game to freeze (#106)
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- Fixed sound issue that causes the game to freeze (#106)
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- Fixed issue where materials strings found in hostnames, player names, chat etc. caused the game to crash (#113)
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- Fixed issue where materials strings found in hostnames, player names, chat etc. caused the game to crash (#113)
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- Fixed issue with servers displaying an invalid player count (#144)
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- Fixed issue with servers displaying an invalid player count (#113)
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### Known issues
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### Known issues
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@ -5,10 +5,10 @@ namespace Assets
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{
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{
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void Isnd_alias_list_t::load(Game::XAssetHeader* header, const std::string& name, Components::ZoneBuilder::Zone* builder)
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void Isnd_alias_list_t::load(Game::XAssetHeader* header, const std::string& name, Components::ZoneBuilder::Zone* builder)
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{
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{
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Components::FileSystem::File aliasFile(Utils::String::VA("sounds/%s", name.c_str()));
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Components::FileSystem::File aliasFile(Utils::String::VA("sounds/%s.json", name.data()));
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if (!aliasFile.exists())
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if (!aliasFile.exists())
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{
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{
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header->sound = Components::AssetHandler::FindOriginalAsset(this->getType(), name.c_str()).sound;
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header->sound = Components::AssetHandler::FindOriginalAsset(this->getType(), name.data()).sound;
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return;
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return;
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}
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}
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@ -19,7 +19,6 @@ namespace Assets
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return;
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return;
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}
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}
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std::string errors;
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nlohmann::json infoData = nlohmann::json::parse(aliasFile.getBuffer());
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nlohmann::json infoData = nlohmann::json::parse(aliasFile.getBuffer());
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nlohmann::json aliasesContainer = infoData["head"];
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nlohmann::json aliasesContainer = infoData["head"];
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@ -151,7 +151,8 @@ namespace Components
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if (idEntry.is_string())
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if (idEntry.is_string())
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{
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{
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SteamID id;
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SteamID id;
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id.bits = strtoull(idEntry.get<std::string>().data(), nullptr, 16);
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auto guid = idEntry.get<std::string>();
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id.bits = std::strtoull(guid.data(), nullptr, 16);
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list->idList.push_back(id);
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list->idList.push_back(id);
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}
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}
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@ -20,13 +20,10 @@ namespace Components
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{
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{
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case 0:
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case 0:
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return Utils::String::VA("%d", index);
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return Utils::String::VA("%d", index);
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case 1:
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case 1:
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return ServerInfo::PlayerContainer.playerList[index].name.data();
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return ServerInfo::PlayerContainer.playerList[index].name.data();
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case 2:
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case 2:
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return Utils::String::VA("%d", ServerInfo::PlayerContainer.playerList[index].score);
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return Utils::String::VA("%d", ServerInfo::PlayerContainer.playerList[index].score);
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case 3:
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case 3:
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return Utils::String::VA("%d", ServerInfo::PlayerContainer.playerList[index].ping);
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return Utils::String::VA("%d", ServerInfo::PlayerContainer.playerList[index].ping);
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default:
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default:
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@ -130,17 +127,16 @@ namespace Components
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Utils::InfoString ServerInfo::GetInfo()
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Utils::InfoString ServerInfo::GetInfo()
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{
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{
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int maxclientCount = *Game::svs_clientCount;
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auto maxClientCount = *Game::svs_clientCount;
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if (!maxclientCount)
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if (!maxClientCount)
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{
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{
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maxclientCount = Dvar::Var("party_maxplayers").get<int>();
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maxClientCount = Dvar::Var("party_maxplayers").get<int>();
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//maxclientCount = Game::Party_GetMaxPlayers(*Game::partyIngame);
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}
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}
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Utils::InfoString info(Game::Dvar_InfoString_Big(1024));
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Utils::InfoString info(Game::Dvar_InfoString_Big(Game::DVAR_SERVERINFO));
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info.set("gamename", "IW4");
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info.set("gamename", "IW4");
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info.set("sv_maxclients", Utils::String::VA("%i", maxclientCount));
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info.set("sv_maxclients", Utils::String::VA("%i", maxClientCount));
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info.set("protocol", Utils::String::VA("%i", PROTOCOL));
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info.set("protocol", Utils::String::VA("%i", PROTOCOL));
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info.set("shortversion", SHORTVERSION);
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info.set("shortversion", SHORTVERSION);
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info.set("mapname", Dvar::Var("mapname").get<const char*>());
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info.set("mapname", Dvar::Var("mapname").get<const char*>());
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@ -231,84 +227,83 @@ namespace Components
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Network::OnPacket("statusResponse", [](const Network::Address& address, [[maybe_unused]] const std::string& data)
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Network::OnPacket("statusResponse", [](const Network::Address& address, [[maybe_unused]] const std::string& data)
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{
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{
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if (ServerInfo::PlayerContainer.target == address)
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if (ServerInfo::PlayerContainer.target != address)
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{
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{
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Utils::InfoString info(data.substr(0, data.find_first_of("\n")));
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return;
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}
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Dvar::Var("uiSi_ServerName").set(info.get("sv_hostname"));
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const Utils::InfoString info(data.substr(0, data.find_first_of("\n")));
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Dvar::Var("uiSi_MaxClients").set(info.get("sv_maxclients"));
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Dvar::Var("uiSi_Version").set(info.get("shortversion"));
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Dvar::Var("uiSi_SecurityLevel").set(info.get("sv_securityLevel"));
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Dvar::Var("uiSi_isPrivate").set(info.get("isPrivate") == "0" ? "@MENU_NO" : "@MENU_YES");
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Dvar::Var("uiSi_Hardcore").set(info.get("g_hardcore") == "0" ? "@MENU_DISABLED" : "@MENU_ENABLED");
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Dvar::Var("uiSi_KillCam").set(info.get("scr_game_allowkillcam") == "0" ? "@MENU_NO" : "@MENU_YES");
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Dvar::Var("uiSi_MapName").set(info.get("mapname"));
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Dvar::Var("uiSi_MapNameLoc").set(Game::UI_LocalizeMapName(info.get("mapname").data()));
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Dvar::Var("uiSi_GameType").set(Game::UI_LocalizeGameType(info.get("g_gametype").data()));
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Dvar::Var("uiSi_ModName").set("");
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switch (atoi(info.get("scr_team_fftype").data()))
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Dvar::Var("uiSi_ServerName").set(info.get("sv_hostname"));
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Dvar::Var("uiSi_MaxClients").set(info.get("sv_maxclients"));
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Dvar::Var("uiSi_Version").set(info.get("shortversion"));
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Dvar::Var("uiSi_SecurityLevel").set(info.get("sv_securityLevel"));
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Dvar::Var("uiSi_isPrivate").set(info.get("isPrivate") == "0" ? "@MENU_NO" : "@MENU_YES");
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Dvar::Var("uiSi_Hardcore").set(info.get("g_hardcore") == "0" ? "@MENU_DISABLED" : "@MENU_ENABLED");
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Dvar::Var("uiSi_KillCam").set(info.get("scr_game_allowkillcam") == "0" ? "@MENU_NO" : "@MENU_YES");
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Dvar::Var("uiSi_MapName").set(info.get("mapname"));
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Dvar::Var("uiSi_MapNameLoc").set(Game::UI_LocalizeMapName(info.get("mapname").data()));
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Dvar::Var("uiSi_GameType").set(Game::UI_LocalizeGameType(info.get("g_gametype").data()));
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Dvar::Var("uiSi_ModName").set("");
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switch (atoi(info.get("scr_team_fftype").data()))
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{
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default:
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Dvar::Var("uiSi_ffType").set("@MENU_DISABLED");
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break;
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case 1:
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Dvar::Var("uiSi_ffType").set("@MENU_ENABLED");
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break;
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case 2:
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Dvar::Var("uiSi_ffType").set("@MPUI_RULES_REFLECT");
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break;
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case 3:
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Dvar::Var("uiSi_ffType").set("@MPUI_RULES_SHARED");
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break;
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}
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if (info.get("fs_game").size() > 5)
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{
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Dvar::Var("uiSi_ModName").set(info.get("fs_game").data() + 5);
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}
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auto lines = Utils::String::Split(data, '\n');
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if (lines.size() <= 1) return;
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for (std::size_t i = 1; i < lines.size(); ++i)
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{
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ServerInfo::Container::Player player;
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std::string currentData = lines[i];
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if (currentData.size() < 3) continue;
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// Insert score
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player.score = atoi(currentData.substr(0, currentData.find_first_of(" ")).data());
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// Remove score
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currentData = currentData.substr(currentData.find_first_of(" ") + 1);
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// Insert ping
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player.ping = atoi(currentData.substr(0, currentData.find_first_of(" ")).data());
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// Remove ping
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currentData = currentData.substr(currentData.find_first_of(" ") + 1);
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if (currentData[0] == '\"')
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{
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{
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default:
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currentData = currentData.substr(1);
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Dvar::Var("uiSi_ffType").set("@MENU_DISABLED");
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break;
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case 1:
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Dvar::Var("uiSi_ffType").set("@MENU_ENABLED");
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break;
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case 2:
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Dvar::Var("uiSi_ffType").set("@MPUI_RULES_REFLECT");
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break;
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case 3:
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Dvar::Var("uiSi_ffType").set("@MPUI_RULES_SHARED");
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break;
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}
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}
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if (info.get("fs_game").size() > 5)
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if (currentData.back() == '\"')
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{
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{
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Dvar::Var("uiSi_ModName").set(info.get("fs_game").data() + 5);
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currentData.pop_back();
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}
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}
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auto lines = Utils::String::Split(data, '\n');
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player.name = currentData;
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if (lines.size() <= 1) return;
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ServerInfo::PlayerContainer.playerList.push_back(player);
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for (unsigned int i = 1; i < lines.size(); ++i)
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{
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ServerInfo::Container::Player player;
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std::string currentData = lines[i];
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if (currentData.size() < 3) continue;
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// Insert score
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player.score = atoi(currentData.substr(0, currentData.find_first_of(" ")).data());
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// Remove score
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currentData = currentData.substr(currentData.find_first_of(" ") + 1);
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// Insert ping
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player.ping = atoi(currentData.substr(0, currentData.find_first_of(" ")).data());
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// Remove ping
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currentData = currentData.substr(currentData.find_first_of(" ") + 1);
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if (currentData[0] == '\"')
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{
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currentData = currentData.substr(1);
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}
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if (currentData.back() == '\"')
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{
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currentData.pop_back();
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}
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player.name = currentData;
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ServerInfo::PlayerContainer.playerList.push_back(player);
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}
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}
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}
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});
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});
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}
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}
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@ -312,7 +312,6 @@ namespace Components
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void ServerList::StoreFavourite(const std::string& server)
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void ServerList::StoreFavourite(const std::string& server)
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{
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{
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//json11::Json::parse()
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std::vector<std::string> servers;
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std::vector<std::string> servers;
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if (Utils::IO::FileExists("players/favourites.json"))
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if (Utils::IO::FileExists("players/favourites.json"))
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@ -327,7 +326,7 @@ namespace Components
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return;
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return;
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}
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}
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nlohmann::json::array_t storedServers = object;
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nlohmann::json::array_t storedServers = object;
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for (unsigned int i = 0; i < storedServers.size(); ++i)
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for (unsigned int i = 0; i < storedServers.size(); ++i)
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{
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{
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@ -540,15 +539,12 @@ namespace Components
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)
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)
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{
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{
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auto lList = ServerList::GetList();
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auto lList = ServerList::GetList();
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if (lList)
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if (lList)
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{
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{
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lList->push_back(server);
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lList->push_back(server);
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ServerList::RefreshVisibleListInternal(UIScript::Token());
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ServerList::RefreshVisibleListInternal(UIScript::Token());
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}
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}
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}
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}
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break;
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}
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}
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else
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else
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{
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{
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@ -206,7 +206,8 @@ namespace Components
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info.gametype = metaObject["gametype"].get<std::string>();
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info.gametype = metaObject["gametype"].get<std::string>();
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info.mapname = metaObject["mapname"].get<std::string>();
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info.mapname = metaObject["mapname"].get<std::string>();
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info.length = metaObject["length"].get<int>();
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info.length = metaObject["length"].get<int>();
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info.timeStamp = _atoi64(metaObject["timestamp"].get<std::string>().data());
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auto timestamp = metaObject["timestamp"].get<std::string>();
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info.timeStamp = _atoi64(timestamp.data());
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Theatre::Demos.push_back(info);
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Theatre::Demos.push_back(info);
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}
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}
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@ -76,6 +76,6 @@ namespace Utils
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nlohmann::json InfoString::to_json() const
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nlohmann::json InfoString::to_json() const
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{
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{
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return {this->keyValuePairs};
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return this->keyValuePairs;
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}
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}
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}
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}
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Reference in New Issue
Block a user