^MIght have to reopen issue :/
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@ -172,8 +172,14 @@ namespace Components
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// un-cheat cg_fov and add archive flags
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// un-cheat cg_fov and add archive flags
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Utils::Hook::Xor<BYTE>(0x4F8E35, Game::dvar_flag::DVAR_FLAG_CHEAT | Game::dvar_flag::DVAR_FLAG_SAVED);
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Utils::Hook::Xor<BYTE>(0x4F8E35, Game::dvar_flag::DVAR_FLAG_CHEAT | Game::dvar_flag::DVAR_FLAG_SAVED);
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// set flags of cg_drawFPS to archive
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// un-cheat cg_debugInfoCornerOffset and add archive flags
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Utils::Hook::Or<BYTE>(0x4F8F69, Game::dvar_flag::DVAR_FLAG_SAVED);
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Utils::Hook::Xor<BYTE>(0x4F8FC2, Game::dvar_flag::DVAR_FLAG_CHEAT | Game::dvar_flag::DVAR_FLAG_SAVED);
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// remove archive flags for cg_hudchatposition
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Utils::Hook::Xor<BYTE>(0x4F9992, Game::dvar_flag::DVAR_FLAG_SAVED);
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// remove write protection from fs_game
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Utils::Hook::Xor<DWORD>(0x6431EA, Game::dvar_flag::DVAR_FLAG_WRITEPROTECTED);
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// set cg_fov max to 90.0
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// set cg_fov max to 90.0
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static float cgFov90 = 90.0f;
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static float cgFov90 = 90.0f;
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@ -12,6 +12,7 @@ namespace Utils
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Hook(void* place, void* stub, bool useJump = true) : Hook() { Hook::Initialize(place, stub, useJump); }
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Hook(void* place, void* stub, bool useJump = true) : Hook() { Hook::Initialize(place, stub, useJump); }
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Hook(DWORD place, void* stub, bool useJump = true) : Hook((void*)place, stub, useJump) {}
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Hook(DWORD place, void* stub, bool useJump = true) : Hook((void*)place, stub, useJump) {}
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Hook(DWORD place, DWORD stub, bool useJump = true) : Hook((void*)place, (void*)stub, useJump) {}
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Hook(DWORD place, DWORD stub, bool useJump = true) : Hook((void*)place, (void*)stub, useJump) {}
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Hook(DWORD place, void(*stub)(), bool useJump = true) : Hook((void*)place, (void*)stub, useJump) {}
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~Hook();
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~Hook();
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