[UIFeeder] Add select function and use feeder 5 for maps

This commit is contained in:
momo5502
2017-01-21 22:14:23 +01:00
parent ee63346c00
commit 3150950507
6 changed files with 113 additions and 37 deletions

View File

@ -244,6 +244,7 @@ namespace Game
UI_CheckStringTranslation_t UI_CheckStringTranslation = UI_CheckStringTranslation_t(0x4FB010);
UI_LoadMenus_t UI_LoadMenus = UI_LoadMenus_t(0x641460);
UI_UpdateArenas_t UI_UpdateArenas = UI_UpdateArenas_t(0x4A95B0);
UI_SortArenas_t UI_SortArenas = UI_SortArenas_t(0x630AE0);
UI_DrawHandlePic_t UI_DrawHandlePic = UI_DrawHandlePic_t(0x4D0EA0);
UI_GetContext_t UI_GetContext = UI_GetContext_t(0x4F8940);
UI_TextWidth_t UI_TextWidth = UI_TextWidth_t(0x6315C0);

View File

@ -583,6 +583,9 @@ namespace Game
typedef void(__cdecl * UI_UpdateArenas_t)();
extern UI_UpdateArenas_t UI_UpdateArenas;
typedef void(__cdecl * UI_SortArenas_t)();
extern UI_SortArenas_t UI_SortArenas;
typedef void(__cdecl * UI_DrawHandlePic_t)(/*ScreenPlacement*/void *scrPlace, float x, float y, float w, float h, int horzAlign, int vertAlign, const float *color, Material *material);
extern UI_DrawHandlePic_t UI_DrawHandlePic;