[General]: Update changelog (#685)

This commit is contained in:
Edo 2022-12-30 21:25:57 +01:00 committed by GitHub
parent 884fc53338
commit 30e3b76413
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -4,6 +4,51 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog v0.3.0](http://keepachangelog.com/en/0.3.0/) and this project adheres to [Semantic Versioning](http://semver.org/).
## [0.7.7] - 2022-12-31
### Added
- Add `r_forceTechnique` Dvar to debug techniques on materials.
- Add `IsSprinting` GSC method (#587)
- Add `StorageLoad` GSC function (#595)
- Add `bg_climbAnything` Dvar (#663)
- Add ClanTag support for bots (#645)
- Add `sv_randomBotNames` Dvar (#665)
- Add support for parsing localized strings files (.str & .json) (#621)
- Add `callvote` menus (#613)
- IW3x-port converts Technique Sets between CoD4 and CoD6 properly.
- Add new map porting utility tool that makes the map porting process between CoD4 to CoD6 easy.
### Changed
- `r_drawModelNames` now uses ground lighting when available.
- Speculars are now enabled on custom maps.
- Techset(s) get loaded from disk first rather than memory.
- Use CSO format for Vertex Shaders & Pixel Shaders on ZoneBuilder to allow replacement/swapping.
- New map porting utility tool builds teams directly into the map.
### Fixed
- Fix bug where ZoneBuilder would not build loaded sounds correctly.
- Fix bug where ZoneBuilder no longer differentiates assets depending on their name.
- Fix building FX with ZoneBuilder.
- Fix branding in ZoneBuilder generated zones.
- Fix Script String crash when building zones.
- Fix the changelog menu (#583)
- Fix bug when adding commands (#609)
- Fix bug where some ported maps would either crash or lag (mp_zavod, mp_kowloon, ...)
- Fix GSC conversion from CoD4 to CoD6 (Specular Scale, Create Exp Fog, Create FX, ...)
- The map porting process from CoD4 to IW4x has improved.
- Ported map zones are about 40% lighter than before.
- Static models are now lit correctly depending on their position and ground lighting.
- New map porting utility ports sounds and effects properly.
### Known issues
- HTTPS is not supported for fast downloads at the moment.
- Sound issue fix is experimental as the bug is not fully understood.
- `reloadmenus` command does not free resources used by custom menus.
## [0.7.6] - 2022-11-22
### Added