[IclipMap_t] Read missing SModelAABBNodes
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@ -879,6 +879,9 @@ namespace Assets
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}
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}
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clipMap->smodelNodeCount = reader.read<unsigned short>();
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clipMap->smodelNodes = reader.readArray<Game::SModelAabbNode>(clipMap->smodelNodeCount);
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clipMap->checksum = reader.read<int>();
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clipMap->mapEnts = Components::AssetHandler::FindAssetForZone(Game::XAssetType::ASSET_TYPE_MAP_ENTS, Utils::String::VA("maps/mp/%s.d3dbsp", name.data()), builder).mapEnts;
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