[IFxEffectDef] Continue with the efx parser

This commit is contained in:
momo5502
2017-02-09 21:14:28 +01:00
parent ac75429d1d
commit 2d828d27db
3 changed files with 46 additions and 6 deletions

View File

@ -35,6 +35,7 @@ namespace Game
Com_BeginParseSession_t Com_BeginParseSession = Com_BeginParseSession_t(0x4AAB80);
Com_SetSpaceDelimited_t Com_SetSpaceDelimited = Com_SetSpaceDelimited_t(0x4FC710);
Com_Parse_t Com_Parse = Com_Parse_t(0x474D60);
Com_MatchToken_t Com_MatchToken = Com_MatchToken_t(0x447130);
Com_SetSlowMotion_t Com_SetSlowMotion = Com_SetSlowMotion_t(0x446E20);
Con_DrawMiniConsole_t Con_DrawMiniConsole = Con_DrawMiniConsole_t(0x464F30);

View File

@ -86,6 +86,9 @@ namespace Game
typedef char* (__cdecl * Com_Parse_t)(const char **data_p);
extern Com_Parse_t Com_Parse;
typedef bool (__cdecl * Com_MatchToken_t)(const char **data_p, const char* token, int size);
extern Com_MatchToken_t Com_MatchToken;
typedef void(__cdecl * Com_SetSlowMotion_t)(float start, float end, int duration);
extern Com_SetSlowMotion_t Com_SetSlowMotion;