From 2d4a32d89d0e9903155d106cfacd5d722dce1cd4 Mon Sep 17 00:00:00 2001 From: momo5502 Date: Thu, 10 Mar 2016 21:35:00 +0100 Subject: [PATCH] stdout error stuff --- src/Components/Modules/Console.cpp | 2 ++ src/Components/Modules/ZoneBuilder.cpp | 4 ++-- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/src/Components/Modules/Console.cpp b/src/Components/Modules/Console.cpp index b7798276..8f092f78 100644 --- a/src/Components/Modules/Console.cpp +++ b/src/Components/Modules/Console.cpp @@ -427,6 +427,8 @@ namespace Components va_end(ap); perror(buffer); + + ExitProcess(1); } Console::Console() diff --git a/src/Components/Modules/ZoneBuilder.cpp b/src/Components/Modules/ZoneBuilder.cpp index 3e11ea81..139ae79a 100644 --- a/src/Components/Modules/ZoneBuilder.cpp +++ b/src/Components/Modules/ZoneBuilder.cpp @@ -128,7 +128,7 @@ namespace Components if (type == Game::XAssetType::ASSET_TYPE_INVALID || type >= Game::XAssetType::ASSET_TYPE_COUNT) { - Logger::Print("Error: Invalid asset type '%s'\n", typeName.data()); + Logger::Error("Error: Invalid asset type '%s'\n", typeName.data()); return false; } @@ -136,7 +136,7 @@ namespace Components if (!assetHeader.data) { - Logger::Print("Error: Missing asset '%s' of type '%s'\n", name.data(), Game::DB_GetXAssetTypeName(type)); + Logger::Error("Error: Missing asset '%s' of type '%s'\n", name.data(), Game::DB_GetXAssetTypeName(type)); return false; }