[Submodules] Update them all
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Subproject commit a9771a2b43d93e18227fae5ecee92d6b9eb6f2bb
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Subproject commit 3dd4823791c447b14e8eacd67487a953f1ecf98a
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Subproject commit b439f83018b51045609defb3f20fd6ccbfb063bc
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Subproject commit 55a7eead7f42a36f7edd82ecac04999f188036c9
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Subproject commit a8b81498d009e45a69b947e06930bd2a8e5fa90f
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Subproject commit 141a98931eefd4491eb06ff474efc2fe74f393cf
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@ -401,7 +401,7 @@ namespace Steam
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std::string steamExe = Proxy::GetSteamDirectory() + "\\steam.exe";
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if (::Utils::IO::FileExists(steamExe))
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{
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Components::Toast::Template templ = Components::Toast::Template(Components::Toast::Template::ImageWithTwoLines);
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Components::Toast::Template templ = Components::Toast::Template(Components::Toast::Template::ImageAndText02);
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templ.setTextField(L"Please wait", Components::Toast::Template::FirstLine);
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templ.setTextField(L"Starting Steam...", Components::Toast::Template::SecondLine);
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