diff --git a/CHANGELOG.md b/CHANGELOG.md index e08c2151..53c4e0c4 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,38 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog v0.3.0](http://keepachangelog.com/en/0.3.0/) and this project adheres to [Semantic Versioning](http://semver.org/). +## [0.7.1] - 2022-05-03 + +### Added + +- Add ToUpper GSC Function (#216) +- Add StrICmp GSC Function (#216) +- Add IsEndStr GSC Function (#216) +- Add DropAllBots GSC Function (#174) +- Add GSC entity field `entityflags` (#228) +- Add GSC client field `clientflags` (#228) +- Add bg_surfacePenetration Dvar (#241) +- Add bg_bulletRange Dvar (#241) + +### Changed + +- Test clients' native functionality has been restored by default (#162) +- Custom GSC functions can be called correctly from a game script (#216) +- Master server list will be used instead of the node system (load server list faster) (#234) + +### Fixed + +- Fixed issue with mouse acceleration when polling rate is greater than 125Hz (#230) +- Fixed issue with player speed caused by sprinting from the prone position (#232) +- Fixed client crash when cg_chatHeight was set to 0 (#237) +- Fixed GSC function Scr_TableLookupIStringByRow (#162) + +### Known issue + +- HTTPS is not supported for fast downloads at the moment. +- Sound issue fix is experimental as the bug is not fully understood. +- `reloadmenus` command does not free resources used by custom menus. + ## [0.7.0] - 2022-01-05 ### Added