[Proxy] Disable mod for zonebuilder
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@ -79,7 +79,7 @@ namespace Steam
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void Proxy::RunGame()
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void Proxy::RunGame()
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{
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{
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if (Steam::Enabled() && !Components::Dedicated::IsEnabled())
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if (Steam::Enabled() && !Components::Dedicated::IsEnabled() && !Components::ZoneBuilder::IsEnabled())
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{
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{
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SetEnvironmentVariableA("SteamAppId", ::Utils::String::VA("%lu", Proxy::AppId));
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SetEnvironmentVariableA("SteamAppId", ::Utils::String::VA("%lu", Proxy::AppId));
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SetEnvironmentVariableA("SteamGameId", ::Utils::String::VA("%llu", Proxy::AppId & 0xFFFFFF));
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SetEnvironmentVariableA("SteamGameId", ::Utils::String::VA("%llu", Proxy::AppId & 0xFFFFFF));
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@ -93,7 +93,7 @@ namespace Steam
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void Proxy::SetMod(std::string mod)
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void Proxy::SetMod(std::string mod)
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{
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{
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if (!Proxy::ClientUser || !Steam::Enabled() || Components::Dedicated::IsEnabled()) return;
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if (!Proxy::ClientUser || !Steam::Enabled() || Components::Dedicated::IsEnabled() || Components::ZoneBuilder::IsEnabled()) return;
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GameID_t gameID;
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GameID_t gameID;
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gameID.type = 1; // k_EGameIDTypeGameMod
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gameID.type = 1; // k_EGameIDTypeGameMod
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