Fix comp
This commit is contained in:
parent
0ebc3a8224
commit
297e270e2f
@ -297,12 +297,12 @@ namespace Components
|
|||||||
|
|
||||||
if (!name.empty())
|
if (!name.empty())
|
||||||
{
|
{
|
||||||
Game::SV_GameSendServerCommand(-1, 0, Utils::String::VA("%c \"%s: %s\"", 104, name.data(), message.data()));
|
Game::SV_GameSendServerCommand(-1, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"%s: %s\"", 104, name.data(), message.data()));
|
||||||
Game::Com_Printf(15, "%s: %s\n", name.data(), message.data());
|
Game::Com_Printf(15, "%s: %s\n", name.data(), message.data());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Game::SV_GameSendServerCommand(-1, 0, Utils::String::VA("%c \"Console: %s\"", 104, message.data()));
|
Game::SV_GameSendServerCommand(-1, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"Console: %s\"", 104, message.data()));
|
||||||
Game::Com_Printf(15, "Console: %s\n", message.data());
|
Game::Com_Printf(15, "Console: %s\n", message.data());
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@ -318,12 +318,12 @@ namespace Components
|
|||||||
|
|
||||||
if (!name.empty())
|
if (!name.empty())
|
||||||
{
|
{
|
||||||
Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"%s: %s\"", 104, name.data(), message.data()));
|
Game::SV_GameSendServerCommand(client, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"%s: %s\"", 104, name.data(), message.data()));
|
||||||
Game::Com_Printf(15, "%s -> %i: %s\n", name.data(), client, message.data());
|
Game::Com_Printf(15, "%s -> %i: %s\n", name.data(), client, message.data());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"Console: %s\"", 104, message.data()));
|
Game::SV_GameSendServerCommand(client, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"Console: %s\"", 104, message.data()));
|
||||||
Game::Com_Printf(15, "Console -> %i: %s\n", client, message.data());
|
Game::Com_Printf(15, "Console -> %i: %s\n", client, message.data());
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@ -334,7 +334,7 @@ namespace Components
|
|||||||
if (params->size() < 2) return;
|
if (params->size() < 2) return;
|
||||||
|
|
||||||
auto message = params->join(1);
|
auto message = params->join(1);
|
||||||
Game::SV_GameSendServerCommand(-1, 0, Utils::String::VA("%c \"%s\"", 104, message.data()));
|
Game::SV_GameSendServerCommand(-1, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"%s\"", 104, message.data()));
|
||||||
Game::Com_Printf(15, "Raw: %s\n", message.data());
|
Game::Com_Printf(15, "Raw: %s\n", message.data());
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -345,7 +345,7 @@ namespace Components
|
|||||||
|
|
||||||
const auto client = atoi(params->get(1));
|
const auto client = atoi(params->get(1));
|
||||||
std::string message = params->join(2);
|
std::string message = params->join(2);
|
||||||
Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"%s\"", 104, message.data()));
|
Game::SV_GameSendServerCommand(client, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"%s\"", 104, message.data()));
|
||||||
Game::Com_Printf(15, "Raw -> %i: %s\n", client, message.data());
|
Game::Com_Printf(15, "Raw -> %i: %s\n", client, message.data());
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -354,13 +354,11 @@ namespace Components
|
|||||||
{
|
{
|
||||||
// Map rotation
|
// Map rotation
|
||||||
Utils::Hook::Set(0x4152E8, Dedicated::MapRotate);
|
Utils::Hook::Set(0x4152E8, Dedicated::MapRotate);
|
||||||
Dvar::OnInit([]
|
|
||||||
{
|
|
||||||
Dedicated::SVDontRotate = Dvar::Register<bool>("sv_dontRotate", false,
|
Dedicated::SVDontRotate = Dvar::Register<bool>("sv_dontRotate", false,
|
||||||
Game::dvar_flag::DVAR_NONE, "");
|
Game::dvar_flag::DVAR_NONE, "");
|
||||||
Dedicated::COMLogFilter = Dvar::Register<bool>("com_logFilter", true,
|
Dedicated::COMLogFilter = Dvar::Register<bool>("com_logFilter", true,
|
||||||
Game::dvar_flag::DVAR_LATCH, "Removes ~95% of unneeded lines from the log");
|
Game::dvar_flag::DVAR_LATCH, "Removes ~95% of unneeded lines from the log");
|
||||||
});
|
|
||||||
|
|
||||||
if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled())
|
if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled())
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user