Fix comp
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parent
0ebc3a8224
commit
297e270e2f
@ -297,12 +297,12 @@ namespace Components
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if (!name.empty())
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{
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Game::SV_GameSendServerCommand(-1, 0, Utils::String::VA("%c \"%s: %s\"", 104, name.data(), message.data()));
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Game::SV_GameSendServerCommand(-1, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"%s: %s\"", 104, name.data(), message.data()));
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Game::Com_Printf(15, "%s: %s\n", name.data(), message.data());
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}
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else
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{
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Game::SV_GameSendServerCommand(-1, 0, Utils::String::VA("%c \"Console: %s\"", 104, message.data()));
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Game::SV_GameSendServerCommand(-1, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"Console: %s\"", 104, message.data()));
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Game::Com_Printf(15, "Console: %s\n", message.data());
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}
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});
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@ -318,12 +318,12 @@ namespace Components
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if (!name.empty())
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{
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Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"%s: %s\"", 104, name.data(), message.data()));
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Game::SV_GameSendServerCommand(client, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"%s: %s\"", 104, name.data(), message.data()));
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Game::Com_Printf(15, "%s -> %i: %s\n", name.data(), client, message.data());
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}
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else
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{
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Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"Console: %s\"", 104, message.data()));
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Game::SV_GameSendServerCommand(client, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"Console: %s\"", 104, message.data()));
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Game::Com_Printf(15, "Console -> %i: %s\n", client, message.data());
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}
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});
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@ -334,7 +334,7 @@ namespace Components
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if (params->size() < 2) return;
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auto message = params->join(1);
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Game::SV_GameSendServerCommand(-1, 0, Utils::String::VA("%c \"%s\"", 104, message.data()));
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Game::SV_GameSendServerCommand(-1, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"%s\"", 104, message.data()));
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Game::Com_Printf(15, "Raw: %s\n", message.data());
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});
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@ -345,7 +345,7 @@ namespace Components
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const auto client = atoi(params->get(1));
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std::string message = params->join(2);
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Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"%s\"", 104, message.data()));
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Game::SV_GameSendServerCommand(client, Game::SV_CMD_CAN_IGNORE, Utils::String::VA("%c \"%s\"", 104, message.data()));
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Game::Com_Printf(15, "Raw -> %i: %s\n", client, message.data());
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});
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}
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@ -354,13 +354,11 @@ namespace Components
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{
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// Map rotation
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Utils::Hook::Set(0x4152E8, Dedicated::MapRotate);
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Dvar::OnInit([]
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{
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Dedicated::SVDontRotate = Dvar::Register<bool>("sv_dontRotate", false,
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Game::dvar_flag::DVAR_NONE, "");
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Dedicated::COMLogFilter = Dvar::Register<bool>("com_logFilter", true,
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Game::dvar_flag::DVAR_LATCH, "Removes ~95% of unneeded lines from the log");
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});
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Dedicated::SVDontRotate = Dvar::Register<bool>("sv_dontRotate", false,
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Game::dvar_flag::DVAR_NONE, "");
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Dedicated::COMLogFilter = Dvar::Register<bool>("com_logFilter", true,
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Game::dvar_flag::DVAR_LATCH, "Removes ~95% of unneeded lines from the log");
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if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled())
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{
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