diff --git a/src/Components/Modules/ZoneBuilder.cpp b/src/Components/Modules/ZoneBuilder.cpp index ad471d56..52b60542 100644 --- a/src/Components/Modules/ZoneBuilder.cpp +++ b/src/Components/Modules/ZoneBuilder.cpp @@ -21,7 +21,7 @@ namespace Components Game::XZoneInfo info; info.name = nullptr; info.allocFlags = 0; - info.freeFlags = 0x01000000; + info.freeFlags = 0x20; Game::DB_LoadXAssets(&info, 1, true); @@ -73,7 +73,7 @@ namespace Components { Game::XZoneInfo info; info.name = fastfile.data(); - info.allocFlags = 0x01000000; + info.allocFlags = 0x20; info.freeFlags = 0; Game::DB_LoadXAssets(&info, 1, true); @@ -521,7 +521,7 @@ namespace Components Game::XZoneInfo info; info.name = zone.data(); - info.allocFlags = 0x01000000; + info.allocFlags = 0x20; info.freeFlags = 0; Logger::Print("Loading zone '%s'...\n", zone.data()); @@ -532,7 +532,7 @@ namespace Components auto assets = ZoneBuilder::EndAssetTrace(); Logger::Print("Unloading zone '%s'...\n", zone.data()); - info.freeFlags = 0x01000000; + info.freeFlags = 0x20; info.allocFlags = 0; info.name = nullptr;