[ImenuDef_t] SelectIcon marking for feeder data
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@ -23,6 +23,12 @@ namespace Assets
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{
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builder->loadAsset(Game::XAssetType::ASSET_TYPE_SOUND, asset->items[i]->focusSound);
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}
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if (asset->items[i]->type == 6 && asset->items[i]->typeData.listBox &&
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asset->items[i]->typeData.listBox->selectIcon)
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{
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builder->loadAsset(Game::XAssetType::ASSET_TYPE_MATERIAL, asset->items[i]->typeData.listBox->selectIcon);
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}
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}
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}
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