Do not check GUID in loopback private match
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@ -128,7 +128,7 @@ namespace Components
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Game::SV_Cmd_EndTokenizedString();
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if (GuidToken.toString().empty())
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if (GuidToken.toString().empty() && adr.type != Game::NA_LOOPBACK)
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{
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Game::SV_Cmd_EndTokenizedString();
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Logger::Error(Game::ERR_SERVERDISCONNECT, "Connecting failed: Empty GUID token!");
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