Do not check GUID in loopback private match

This commit is contained in:
Louvenarde 2024-02-03 17:56:56 +01:00
parent 0218ff618c
commit 229861cde9

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@ -128,7 +128,7 @@ namespace Components
Game::SV_Cmd_EndTokenizedString(); Game::SV_Cmd_EndTokenizedString();
if (GuidToken.toString().empty()) if (GuidToken.toString().empty() && adr.type != Game::NA_LOOPBACK)
{ {
Game::SV_Cmd_EndTokenizedString(); Game::SV_Cmd_EndTokenizedString();
Logger::Error(Game::ERR_SERVERDISCONNECT, "Connecting failed: Empty GUID token!"); Logger::Error(Game::ERR_SERVERDISCONNECT, "Connecting failed: Empty GUID token!");