Mark Gamepad OnMouseMove parameters as maybe unused

This commit is contained in:
Jan 2022-05-04 20:29:02 +02:00
parent 4af77130df
commit 20d17a3dec

View File

@ -1833,7 +1833,7 @@ namespace Components
return gamePads[0].inUse;
}
void Gamepad::OnMouseMove(const int x, const int y, const int dx, const int dy)
void Gamepad::OnMouseMove([[maybe_unused]] const int x, [[maybe_unused]] const int y, const int dx, const int dy)
{
if (dx != 0 || dy != 0)
{